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Hosted Projects - Standalone => Diaspora => Diaspora 3rd Party Missions, Mods & Campaigns => Topic started by: JCQ on September 06, 2012, 10:58:45 am

Title: My First Ever Mission! Please be gentle with me edition :) update
Post by: JCQ on September 06, 2012, 10:58:45 am
I really like all things BSG and finally decided hey i want to make a simple mission! This is my first ever mission and therefore i really dont know how to do anything exotic or special.  :sigh:

What I wanted to do but couldnt figure out about 8 - 10 seconds after everything has been destroyed 2 basestars jump in directly above and directly below the battlestar and if its destroyed THEN the Jump is activated for all friendly fighters and we all jump out. and if we manage to destroy the 2 basestars (highly unlikely then all the fighters and the battlestar jump out) and I dont know how to activate the jump at a specific point i only know how to have the jump always activated. :drevil:

 i dont know how to make 2 basestars jump in after the beginning basestar is destroyed. i dont know how to send messages when certain things happen etc.,  :(

also im not sure if i allowed enough weapons to be chosen in the choose weapon loadout menu.

Hello there if anyone can be a kind enough soul to look at this mission and or improve and or tell me how to improve that would be great this is like the first time i ever done a mission. (been to scared to open up the editor before). spent some time on it i dont know how well it will run on your computer.

tell me what you think for a first ever mission from a newby?! :p

my specs
cpu : Core i7 940
gpu GTX 560 Ti

download version 1
http://www.sendspace.com/file/xvwh8m

version 2
http://www.sendspace.com/file/xh5kjg

changelog V2
Changed background
Expanded briefing
Expanded story
Added directives
Added sitrep
fps drop should be significantly lowered in the beginning however you still might need a beefy system to run but the fps drop only last for about the first 10 seconds of the mission for me anyway

install
put in diaspora data missions folder
then go to tech room single mission
should be in there
Title: Re: My First Ever Mission! Please be gentle with me edition :)
Post by: newman on September 06, 2012, 11:07:20 am
Glad to see the very first fan-made mission come into existence! I'm not a FRED-er, but I'm sure the team's FRED-ers will be glad to advise you. Just a quick point, vipers aren't supposed to be able to jump :)
Title: Re: My First Ever Mission! Please be gentle with me edition :)
Post by: karajorma on September 06, 2012, 11:12:02 am
The two SEXPs allow-jump and never-jump are what you want. :) They'll allow you to decide when the player can jump.

Bear in mind that Diaspora comes with a pretty thorough walkthrough for FRED. I spent a lot of time on it, it should help you a lot. Just open the Help in FRED. :)
Title: Re: My First Ever Mission! Please be gentle with me edition :)
Post by: JCQ on September 06, 2012, 11:16:03 am
o yea the background story was that this battlestar and complement of fighters were all equiped with a new super special jump drive engine thingy and that this particular battlegroup is super special because they are tasked with hunting down lone basestars taking them out and then jumping away! but they get over confident and they dont know that the right before the basetsar is destroyed it sends a super secret encrypted signal for help! will the battlestar have enough time to spool its drive and jump out?! or will it be destroyed due to the Fleet's arrogance!?
Title: Re: My First Ever Mission! Please be gentle with me edition :)
Post by: CooperHawkes on September 06, 2012, 11:34:06 am
hey. nice to see someone already tries to build new missions.
as kara said, its best to read through the fred tutorials first, as those explain the basic concepts very well and also feature an extendet walkthrough of a more complex mission. this should get you started fairly quickly. after reading through them, you should know how to send messages or set arrivel and departure cues for ships. if you want basestar nr.2 to show up 10 seconds after basestar nr.1 has been destroyed, youd need to set the arrivel cue for basestar nr.2 to "when-is-destroyed-delay 'basestar 1' , '10' ", for instance.

your mission also throws up some errors about wings having too much ships.

check the tutorials, go through the extendet walkthrough and you will be a fair bit wiser and save yorself many hours of frustration.

Title: Re: My First Ever Mission! Please be gentle with me edition :)
Post by: Aether on September 07, 2012, 06:55:54 pm
Speaking of, would you mind updating the tutorial to just mention how to allow Vipers to launch from the Battlestar's Launch Pods please? :)

I haven't found any mention of it in my travels (aside from one comment that said it was a tricky thing to do) :P

Every time I create one the Players Viper gets stuck in the pod and accelerating does nothing (I imagine this is because I can't set my players arrival thingy to false)

Can't wait to learn how!  :D It's an aesthetically pleasing part of every mission ;)

Title: Re: My First Ever Mission! Please be gentle with me edition :)
Post by: Ace on September 07, 2012, 07:05:14 pm
When things die down in a bit I'll do an anatomy of a mission type post.
Title: Re: My First Ever Mission! Please be gentle with me edition :)
Post by: karajorma on September 07, 2012, 07:34:13 pm
Tube Launches and Combat Landings are actually quite complex pieces of FREDding and for that reason I kept them out of the tutorial.

But yeah, we do need a guide to them.
Title: Re: My First Ever Mission! Please be gentle with me edition :)
Post by: An4ximandros on September 07, 2012, 08:17:14 pm
Here's an idea, extract the mission 2 (or one?) level file and remove all SEXPs not sandwiched between landing or launch dummy SEXPs, then delete all the Cylon ships, and put some raiders or something of your choice far away, test if the mission still plays form the tech room as a standalone level, if it does, bam, copy paste the SEXPs onto a whole new mission and test them there after proper SEXP events are assigned to trigger landing objectives of course.

Haven't tried this yet myself, but I was planning to (as soon as I figured out the plans for a decent 2 level campaign :P) try that.

And Kara, your tut is awesome, finally got me over my Fredsexpophobia! :nod: Thank you very much.
Title: Re: My First Ever Mission! Please be gentle with me edition :)
Post by: karajorma on September 07, 2012, 09:26:24 pm
Glad you liked it.
Title: Re: My First Ever Mission! Please be gentle with me edition :)
Post by: karajorma on September 07, 2012, 11:20:50 pm
Okay, since I had some spare time, I figured I'd give this a try and give some feedback. I'm kinda surprised that no one else has actually. With BtRL we got lots of people so desperate for new content that they'd play any mission that was posted.

First let me clear the air by saying I'll be nice but I won't sugar coat my reviews. The only way FREDders get better is through realising what mistakes they made in earlier missions, and there are quite a few things that could be improved about your mission. That said, there was also a lot of good, I see some real potential here if you stick with it. Let's start with the good.

Pros



Cons

Okay, this one is going to be a bigger list.


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Title: Re: My First Ever Mission! Please be gentle with me edition :)
Post by: Apoc on September 18, 2012, 12:25:16 pm
Cool mission. The only downside was the lag at the beginning of the mission, I think this was due to all of the ships firing missles at eachother at the same time. 
Title: Re: My First Ever Mission! Please be gentle with me edition :) update
Post by: JCQ on September 18, 2012, 11:56:31 pm
ok updated the mission im still unsure on certain sexps though