Hard Light Productions Forums
Hosted Projects - Standalone => Diaspora => Diaspora Tech Help => Topic started by: Alkan Rena on September 07, 2012, 12:25:52 pm
-
Okay form the beginning. I have one of most hated graphic cards ever Intel HD Graphics 3000 it supposed to create extreme HD and also in 3D :P. Nevertheless still i can play ME3. But back to the topic after going on standard graphic for Diaspora. I press play and that what i got (sorry for my report in polish):
Nazwa zdarzenia problemu: APPCRASH
Nazwa aplikacji: fs2_open_Diaspora_R1.exe
Wersja aplikacji: 3.6.13.0
Sygnatura czasowa aplikacji: 5033654b
Nazwa modułu z błędem: aticfx32.dll
Wersja modułu z błędem: 8.17.10.1047
Sygnatura czasowa modułu z błędem: 4cabd6fc
Kod wyjątku: c0000005
Przesunięcie wyjątku: 00025861
Wersja systemu operacyjnego: 6.1.7600.2.0.0.768.3
Identyfikator ustawień regionalnych: 1045
Dodatkowe informacje 1: 0a9e
Dodatkowe informacje 2: 0a9e372d3b4ad19135b953a78882e789
Dodatkowe informacje 3: 0a9e
Dodatkowe informacje 4: 0a9e372d3b4ad19135b953a78882e789
So more over, the system is Windows 7 64-bits.
Processor: Intel Pentium P6200 2,13 Ghz
RAM: 3 GB
Graphic: Intel HD Graphics 3000
-
You're probably going to have to post a debug log. There should be instructions for doing that somewhere here, probably stickied or in the FAQ.
-
Debuger didn't start. This is what windows showed:
Nazwa zdarzenia problemu: APPCRASH
Nazwa aplikacji: fs2_open_Diaspora_R1_Debug.exe
Wersja aplikacji: 3.6.13.0
Sygnatura czasowa aplikacji: 5033656f
Nazwa modułu z błędem: aticfx32.dll
Wersja modułu z błędem: 8.17.10.1047
Sygnatura czasowa modułu z błędem: 4cabd6fc
Kod wyjątku: c0000005
Przesunięcie wyjątku: 00025861
Wersja systemu operacyjnego: 6.1.7600.2.0.0.768.3
Identyfikator ustawień regionalnych: 1045
Dodatkowe informacje 1: 0a9e
Dodatkowe informacje 2: 0a9e372d3b4ad19135b953a78882e789
Dodatkowe informacje 3: 0a9e
Dodatkowe informacje 4: 0a9e372d3b4ad19135b953a78882e789
And that what FRED is saying to me (and few more such crashes):
Unidentified weapon class 'HD-70 Lightning Javelin' set for target priority group 'Missiles'
ntdll.dll! NtWaitForSingleObject + 21 bytes
kernel32.dll! WaitForSingleObjectEx + 67 bytes
kernel32.dll! WaitForSingleObject + 18 bytes
fred2_open_Diaspora_R1_Debug.exe! <no symbol>
fred2_open_Diaspora_R1_Debug.exe! <no symbol>
fred2_open_Diaspora_R1_Debug.exe! <no symbol>
fred2_open_Diaspora_R1_Debug.exe! <no symbol>
fred2_open_Diaspora_R1_Debug.exe! <no symbol>
fred2_open_Diaspora_R1_Debug.exe! <no symbol>
fred2_open_Diaspora_R1_Debug.exe! <no symbol>
fred2_open_Diaspora_R1_Debug.exe! <no symbol>
fred2_open_Diaspora_R1_Debug.exe! <no symbol>
fred2_open_Diaspora_R1_Debug.exe! <no symbol>
fred2_open_Diaspora_R1_Debug.exe! <no symbol>
fred2_open_Diaspora_R1_Debug.exe! <no symbol>
fred2_open_Diaspora_R1_Debug.exe! <no symbol>
fred2_open_Diaspora_R1_Debug.exe! <no symbol>
fred2_open_Diaspora_R1_Debug.exe! <no symbol>
fred2_open_Diaspora_R1_Debug.exe! <no symbol>
fred2_open_Diaspora_R1_Debug.exe! <no symbol>
fred2_open_Diaspora_R1_Debug.exe! <no symbol>
fred2_open_Diaspora_R1_Debug.exe! <no symbol>
fred2_open_Diaspora_R1_Debug.exe! <no symbol>
kernel32.dll! BaseThreadInitThunk + 18 bytes
ntdll.dll! RtlInitializeExceptionChain + 99 bytes
ntdll.dll! RtlInitializeExceptionChain + 54 bytes
-
yeah look for fs2_open.log in the \data folder, it should still be there even though it crashed. Post that here in [code][/code] tags.
EDIT: I see that the crash mentions an ati file. Do you have the latest drivers? ati.amd.com
EDIT2: Instructions for posting a debug log (http://www.hard-light.net/forums/index.php?topic=56279.msg1180359#msg1180359)
-
So here the debug, but one question what OpenGL version is need to open game. Because it's probably my graphic card as i reamember it have drives only to 2.0.
EDIT. I found some new drives i will report if it work
==========================================================================
DEBUG SPEW: No debug_filter.cfg found, so only general, error, and warning
categories can be shown and no debug_filter.cfg info will be saved.
==========================================================================
FreeSpace 2 Open version: 3.6.13
Passed cmdline options:
-spec_exp 0.7
-ogl_spec 15
-spec_static 1.0
-spec_point 0.7
-spec_tube 1.0
-ambient_factor 90
-bloom_intensity 20
-ship_choice_3d
-weapon_choice_3d
-warp_flash
-snd_preload
Building file index...
Found root pack 'C:\Games\Diaspora\R1_Core.vp' with a checksum of 0x2b0863f9
Found root pack 'C:\Games\Diaspora\R1_Effects.vp' with a checksum of 0xbd1d2fde
Found root pack 'C:\Games\Diaspora\R1_Interface.vp' with a checksum of 0x2ed2245f
Found root pack 'C:\Games\Diaspora\R1_Movies.vp' with a checksum of 0xe66ae339
Found root pack 'C:\Games\Diaspora\R1_Ships.vp' with a checksum of 0x07315d6d
Found root pack 'C:\Games\Diaspora\R1_Sound.vp' with a checksum of 0xdc928568
Found root pack 'C:\Games\Diaspora\R1_Textures.vp' with a checksum of 0xdd208c33
Searching root 'C:\Games\Diaspora\' ... 8 files
Searching root pack 'C:\Games\Diaspora\R1_Core.vp' ... 86 files
Searching root pack 'C:\Games\Diaspora\R1_Effects.vp' ... 2451 files
Searching root pack 'C:\Games\Diaspora\R1_Interface.vp' ... 1518 files
Searching root pack 'C:\Games\Diaspora\R1_Movies.vp' ... 1432 files
Searching root pack 'C:\Games\Diaspora\R1_Ships.vp' ... 353 files
Searching root pack 'C:\Games\Diaspora\R1_Sound.vp' ... 1367 files
Searching root pack 'C:\Games\Diaspora\R1_Textures.vp' ... 574 files
Found 8 roots and 7789 files.
AutoLang: Language auto-detection successful...
Setting language to English
Initializing OpenAL...
OpenAL Vendor : Creative Labs Inc.
OpenAL Renderer : Software
OpenAL Version : 1.1
Found extension "ALC_EXT_EFX".
Sample rate: 44100 (44100)
EFX enabled: NO
Playback device: Generic Software on Głośniki (Realtek High Definition Audio)
Capture device: Mikrofon (Realtek High Definiti
... OpenAL successfully initialized!
Initializing OpenGL graphics device at 1024x768 with 16-bit color...
Initializing WGL...
-
In my signature is a link for GPU-Z (not CPU-Z, GPU-Z).. can you look and see if you have both Intel and ATI cards? aticfx32.dll is used by ATI video cards, so I think you have perhaps Intel Integrated graphics + an ATI expansion card.
-
Ummmm. Why are you running a 16-bit resolution? You need to run a 32-bit res.
-
Ummmm. Why are you running a 16-bit resolution? You need to run a 32-bit res.
Resolution = pixels, 16-bit / 24-bit / 32-bit = color depth. :P Which I'm sure you know, just being nitpicky 'cause I can.
Side note: Why does it matter about the color depth? I mean, yeah, 65K is less than 16.4 million or somesuch, but would it cause problems beyond less purtyness?
-
I think it makes you run slower if you use a different colour depth from the colour depth Windows uses.