Hard Light Productions Forums
Hosted Projects - Standalone => Diaspora => Diaspora Tech Help => Topic started by: David cgc on September 15, 2012, 03:28:22 pm
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Okay, so I finally caught Orange 2 in the act after getting glimpses suggesting the door open when he stops to pick up Obit (which it does, which is awesome), and I noticed the Raptor's door rotates to the side, rather than swinging up.
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That's because FSO's animation code is currently limited to rotations only.
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It should rotate up.
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That's because FSO's animation code is currently limited to rotations only.
a swing upwards is still a rotation.
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I want to confirm though that it is actually swinging to the side and not up like it should be.
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I'll get a screenshot for you. Watch this space.
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There you go.
Huh. Looks like it's sliding in addition to rotating on the wrong axis. No, it's not, I just imagined the axis of rotation was in a place that made no sense.
[attachment removed and sold on the black market]
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I think it's rotating through the hull. I'll get one of the model converters to look at that.
Whoever looks at this, it's in Diaspora Mantis 897
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That's because FSO's animation code is currently limited to rotations only.
a swing upwards is still a rotation.
I mistook "swing" and "slide". Proof that I be not bilingual yet :p