Hard Light Productions Forums
Modding, Mission Design, and Coding => FS2 Open Coding - The Source Code Project (SCP) => Topic started by: MatthTheGeek on September 17, 2012, 01:21:07 pm
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Basically what it says in the title. It would be very cool if it was possible to show (and even toggle on/off) external weapons in the F3 lab. Obviously showing only the default loadout as specified in the tables, I'm not trying to make it dynamic as you switch weapons or anything.
The idea being, what you see in the F3 lab is this :
(http://imageshack.us/a/img837/9296/fs2open3613rsse2bp20120q.png)
What it would look like is more like this :
(http://imageshack.us/a/img840/5924/fs2open3613rsse2bp20120.png)
I think that illustrates pretty well how awesome it would be to have that, especially for my current wiki-updating quest :).
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I would certainly be happy to see this in place
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This would also help with checking if the loadout actually fits onto the rails. I support it.
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Got interested into Lab code and this is the result:
(http://imageshack.us/a/img829/8400/screen0004.png)
Will post the patch after some more testing...
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does this happen in the loadout screen yet?
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AFAIK the loadout screen is, like, a completely different code from the lab. So, I don't think so.
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does this happen in the loadout screen yet?
Not at all. I don't even know where the relevant code is located...
As MatthTheGeek said the Lab code is quite different from how things are handled in other parts of the game.
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a shame, that would be incredibly useful and look cool to boot.
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Here is my patch for external weapons in the F3 lab so you can review and commit it if it's fine.
a shame, that would be incredibly useful and look cool to boot.
I can't see how that should be very useful. Though it would look great for sure.
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How does one go about applying these patches, anyway?
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You download FS source with tortoise SVN, use said software to apply the patch and then you compile your very own custom build with a compiler. Each step is described somewhere on this forum or on the internet.
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Here (http://www.hard-light.net/forums/index.php?topic=74840.0). Posts 3 & 5 are the most relevant ones.
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Thanks.
And now I'm guilty of not reading stickies.
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Added no rotation default setting to my patch
[attachment removed and sold on the black market]
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Added no rotation default setting to my patch
You sir, are excellent ;) :yes:
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Reviewed and committed to trunk, r9232.
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yipee, nice one Admiral MS