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Hosted Projects - Standalone => Diaspora => Diaspora Tech Help => Topic started by: Rapier-3 on September 23, 2012, 10:59:47 pm

Title: Weapons/Explosions Glow bug/glitch
Post by: Rapier-3 on September 23, 2012, 10:59:47 pm
This isn't a game breaker per say, but it does make game play very "interesting" in trying to avoid or collide with Capships

What happens is when a KEW weapon is fired or when a missile explodes the resulting glow color completely over lays on the texture of the nearest ship, so instead of the textures of the ship, the texture maps are replaced by the color of the explosion or KEW round that passes near the ship, and the effect also makes the said ship "skeletal" up close. This makes two points of game play interesting, the first is avoiding collisions with capships, since the ships become skeletal, it's hard to tell where the ship's hull is for visual ques so you can fly WITHOUT slamming your ship into it.

On a side note, this "bug" makes combat landings "doofy", as skeletal effect of it makes me just go pointing my ship where the deck "should" be and slamming myself down what can only be described as an invisible landing deck, it doesn't break game play.....but it just looks bad.

It may be because I'm running a dinosaur of a machine with a 32-bit Windows XP with a pentium 4 at 3.2 GHz and 3.5 GB of RAM , but since I can run FS2 and some other mods without this problem I'm putting this out there.
Title: Re: Weapons/Explosions Glow bug/glitch
Post by: MatthTheGeek on September 24, 2012, 03:05:15 am
Ouchie.

Can you... Take a screenshot illustrating the problem (default key Print Screen, screenshots outputted as tga files in the screenshot folder) and post a debug log (http://www.hard-light.net/forums/index.php?topic=56279.msg1180359#msg1180359).

But yeah, your machine seems way below standards for Diaspora.
Title: Re: Weapons/Explosions Glow bug/glitch
Post by: Swifty on September 24, 2012, 03:12:32 am
Try turning off soft particles as well to see if that fixes the problem. Also turn off post processing.
Title: Re: Weapons/Explosions Glow bug/glitch
Post by: Rapier-3 on September 24, 2012, 09:52:26 am
(http://i92.photobucket.com/albums/l26/Rapier-3/Bugpic1_zps5bc8de7d.jpg)

When Firing the MEC-A6

(http://i92.photobucket.com/albums/l26/Rapier-3/bugpic2_zps2ac88838.jpg)

When the Gladius is firing

(http://i92.photobucket.com/albums/l26/Rapier-3/bugpic3_zps7b3bf180.jpg)

What I mean when the ship gets "skeletal" up close, you can see through the deck in some parts of the ocean of cyclon muzzle flash blue =P

kinda trippy....


[attachment removed and sold on the black market]
Title: Re: Weapons/Explosions Glow bug/glitch
Post by: newman on September 24, 2012, 09:58:20 am
This issue was reported several times before, and updating the graphics card drivers has always resolved it in the past.
Title: Re: Weapons/Explosions Glow bug/glitch
Post by: headdie on September 24, 2012, 10:00:48 am
reminds me of trying to play EGA through a CGA card