Count me in, I'm german, although I don't know whats that good for...
Once more into the breach.
Nationality:
'Murica
Any oh-three MOS will do.
So, was that first mission you getting hugely lucky with wounds, or is the rest of the game that non-lethal to your squaddies?
So what's the tactical role of a support trooper? And hahahahaha Captain Killsteal :lol:
"Viva! Viva la Revolution!"
Looks great :)
If I ever get the chance, heavy weapons or a pilot would be great, if I'm stuck in the cannonfodder role...anything with long range would be great^^
Looks great :)
If I ever get the chance, heavy weapons or a pilot would be great, if I'm stuck in the cannonfodder role...anything with long range would be great^^
Actually you're next in line if none of the current guys are back to action in time.
Also we're drafting JGZinv for Skyranger duty.
Sounds great and I can't wait, so trooper it is..but still...long rong range or something would be nice^^Looks great :)
If I ever get the chance, heavy weapons or a pilot would be great, if I'm stuck in the cannonfodder role...anything with long range would be great^^
Actually you're next in line if none of the current guys are back to action in time.
Also we're drafting JGZinv for Skyranger duty.
Wow :eek2:
Whats the matter with those thin men?
Alien infiltrators?
Partway to being alien infiltrators, they're attempting to adapt to Humanity to become so, and they're also the game's snakemen. And a reference to Slenderman
Partway to being alien infiltrators, they're attempting to adapt to Humanity to become so, and they're also the game's snakemen. And a reference to Slenderman
No, no, yes, and no.
Actually Yes to all counts, someone in the game mentions their very human-like appearance and it's suggested that they are attempting to adapt, and yes, they were confirmed to be a slenderman reference ages ago. Hence the name. Thin (slender) men.
Annnnd just checked my autopsy and interrogation of them to double check. Yes, I was correct :P They are alien infiltrators, it's just surmised in the dialogue at one point that the process isn't complete. (I think either in the interrogation or autopsy cutscene)
Nooooo! I died on my second mission. :(
Actually Yes to all counts, someone in the game mentions their very human-like appearance and it's suggested that they are attempting to adapt, and yes, they were confirmed to be a slenderman reference ages ago. Hence the name. Thin (slender) men.
Annnnd just checked my autopsy and interrogation of them to double check. Yes, I was correct :P They are alien infiltrators, it's just surmised in the dialogue at one point that the process isn't complete. (I think either in the interrogation or autopsy cutscene)
Then you have some kind of problem with your game, because you claimed they were modified humans partially modified into alien infiltrators when the autopsy says they're modified aliens and this is as far as they could manage to mod them so they're complete rather than partial, and the designers have waffled back and forth on the Slender Man reference being intentional five or six times.
Or you're just not reading what you posted the first time and claiming it's correct.
One thing I've noticed, at least on Classic, seems like the non sectoid aliens with full HP seem resistant to the arc caster. I think you need to take a piece out of an alien before you can taser it successfully.
Well I'm glad someone is getting assaults. I swear I've got like six or seven snipers out of twelve on my roster. :p
It's actually worse. The standard taser only works reliably on targets with 3 health or less. The advanced one raises that to 6.
B.t.w. - anyone make Sgt? The squad size increase is one of the first things I get. Extra firepower!
Yes, I no longer hope for survivability, I know I'm as good as dead.
Zombies? O_o
The idea of a laser shotgun is pretty ridiculous...ly awesome.
The idea of a laser shotgun is pretty ridiculous...ly awesome.
It was featured in two mod/expansion packs for Fallout 3, "Broken Steel" gave you a 3-shot laser rifle, while "The Pitt" gave you a proper shotgun pistol (Metal Blaster) as a prize for collecting enough steel ingots from the trog field. I do not know if it was used elseware.
The idea of a laser shotgun is pretty ridiculous...ly awesome.
It was featured in two mod/expansion packs for Fallout 3, "Broken Steel" gave you a 3-shot laser rifle, while "The Pitt" gave you a proper shotgun pistol (Metal Blaster) as a prize for collecting enough steel ingots from the trog field. I do not know if it was used elseware.
You forgot the unique laser pistol you could get normally in Fallout 3 which acted as a shotgun. I believe it was called Protectron's Gaze
Because all plasmas must be captured (or built at extreme cost), and until you captureWell, I did manage to equip my squad of six with plasmas before I had even researched laser. :nervous: On the other hand, I'm playing on easy because I got tired of getting roflstomped later in the game because I didn't quite understand all game mechanics yet. I didn't play any of the old xcom games either.Spoiler:a Muton or Elite Floater, the biggest you'll get is a Light Plasma Rifle, which is functionally identical to the laser rifle, but way more expensive to build.
NGTM-1R, out of curiosity. Why did you research and manufacture laser weapons? Plasma should be available fairly quickly. It doesn't seem to be possible to sell old equipment, or I have conveniently missed how.
23 days? Did you capture and interrogate?
They've had to regrow the skin on my chest so many times, I'm not sure how much is technically me.
The establishment felt it wasn't significant enough to HLP's culture to warrant inclusion.
Yeah, I'm not sure how "significant enough" gets judged either.
We can't let infighting tear us apart! What if we compromise and target all humanoids with pointy ears? That way we also get rid of the Vulcans!
Also I don't have any personal quarrel with Spoon! It's for the good of humanity, there's no other way.
I don't think you quite understand but he's the Goddamn Spoonzer Elite. About the only thing xenos scum soil themselves in fear of more is The E. He's a cold metal menace and I'd take my chances against any extraterrestrial threat backed by the dread armor of the one known as Spoon...
It's kinda hard to tell what's been going on here. Did we just get overextended, or did aliens just randomly appear out of nowhere? Or both?
What caused China and India to pull out?
Speaking of which - Y U only have 1 satellite?
Sat = cash = love.
Because I think I've said it, but actually having all you guys get killed, over and over, has a surprisingly hard impact on me in this game. You're not very 2D anymore and you actually have death screams that sound like screams and you're still folks I kinda like, so losing you is considerably more painful than when we were running around in spriteland in 1 and 2.
I've been thinking about all of this, and you know what? I think this is just punishment for skipping Apocalypse :p
One thing though (unless they changed it): to disarm the power nodes, you don't actually need to have any movement left. You can spend both points to run up to one, re-select the soldier and power off the node. That fact saved my squad on one mission.
Once more into the breach.
Nationality:
'Murica
Any oh-three MOS will do.
My name is still in the hat, I hope.
If you get through enough deaths to eat up that whole list, throw me into the fray too.Same for me!
I just learned that there's apparently another XCOM game in the works
http://ca.ign.com/games/xcom/pc-14252327
First Person Shooter...
Summary
Features
Game Editions
A re-imagining of one of gaming's most storied and beloved franchises, XCOM combines the strategic core of the groundbreaking franchise with a suspense-filled narrative and distills it into a tense and unique first-person shooter experience. The game depicts humanity's struggle against an unknown enemy, putting players directly into the shoes of an FBI agent tasked with identifying and eliminating the growing threat. True to the roots of the franchise, players will be placed in charge of overcoming high-stake odds through risky strategic gambits coupled with heart-stopping combat experiences that pit human ingenuity -- and frailty -- against a foe beyond comprehension.
By setting the game in a first-person perspective, players will be able to feel the tension and fear that comes with combating a faceless enemy that is violently probing and plotting its way into our world.
Release Date: TBA 2013
RP-T+ for Rating Pending, Targeting a Rating of Teen or Above:
Genre: First-Person Shooter
Publisher: 2K Games
Developer: 2K Marin
LA LA LA I CAN'T HEAR YOU THERE IS NO FIRST-PERSON XCOM.
Hell, if it was good enough, it might haul in people like me who aren't really into turn-based games but are interested in the overall X-COM universe. Not that I'm expecting said product will be particularly good. :p
Hell, if it was good enough, it might haul in people like me who aren't really into turn-based games but are interested in the overall X-COM universe. Not that I'm expecting said product will be particularly good. :p
I wasn't aware that the x-com universe was all that special. It was pretty much just your generic "o **** alien invasion" for the gameplay to piggyback on.