Hard Light Productions Forums
Modding, Mission Design, and Coding => FS2 Open Coding - The Source Code Project (SCP) => Nightly Builds => Topic started by: SirKnightly on October 31, 2012, 09:48:38 am
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Here is the nightly for OS X on 31 Oct 2012 - Revision 9295
Group: Inferno
fso-OSX-Inferno-20121031_r9295.tgz (http://swc.fs2downloads.com/builds/OSX/fso-OSX-Inferno-20121031_r9295.tgz)
MD5Sum (http://swc.fs2downloads.com/builds/OSX/fso-OSX-Inferno-20121031_r9295.md5)
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r9293 | The_E | 2012-10-30 14:37:53 -0500 (Tue, 30 Oct 2012) | 1 line
Changed paths:
M /trunk/fs2_open/code/globalincs/def_files.cpp
M /trunk/fs2_open/code/mod_table/mod_table.cpp
M /trunk/fs2_open/code/mod_table/mod_table.h
M /trunk/fs2_open/code/weapon/weapons.cpp
Fix for Mantis 2679: Adds new setting to game_settings.tbl: "$Weapons inherit parent collision group:", a boolean setting defaulting to FALSE. Setting it to true will cause weapons fired to inherit their parent ships' collision group setting.
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r9294 | The_E | 2012-10-30 15:09:03 -0500 (Tue, 30 Oct 2012) | 2 lines
Changed paths:
M /trunk/fs2_open/code/mod_table/mod_table.cpp
OOps, forgot a :
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r9295 | Goober5000 | 2012-10-30 20:56:35 -0500 (Tue, 30 Oct 2012) | 1 line
Changed paths:
M /trunk/fs2_open/code/lab/lab.cpp
Admiral MS's fix to the lab weaponmodel fix
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