Hard Light Productions Forums

Off-Topic Discussion => Arts & Talents => Topic started by: KillMeNow on June 19, 2002, 09:46:52 pm

Title: render
Post by: KillMeNow on June 19, 2002, 09:46:52 pm
just a test really since people were haivng an argument over at vwbb on lightwave vs max and space scens came up adn lightwave in the undisputed champion of space scenes  so i had to produce something on short notice and this is the model i'm working on at the moment still some geomtry to add but not that mcuh msotly texture work now  so its about 60 % finished i guess btu i thought it good enough for a test render

anyway
here
(http://www.killmenow.barrysworld.net/images/showoff.jpg)
Title: render
Post by: Shrike on June 19, 2002, 10:03:34 pm
Yep, that's a render all right.
Title: render
Post by: JBX-Phoenix on June 19, 2002, 10:04:29 pm
Quote
Originally posted by Shrike
Yep, that's a render all right.


And a very nice one at that. :nod:
Title: render
Post by: DragonClaw on June 19, 2002, 10:31:35 pm
can anyone say "lvlshot tags"?

Yeah very nice...  but that background seems a little common KMN :)
Title: render
Post by: Ryx on June 19, 2002, 10:48:27 pm
nice render! :yes:

I'm not sure about the lighting, though.
Title: render
Post by: Alikchi on June 19, 2002, 11:18:19 pm
Interesting model..
and yeah, lighting could be cooler.
Title: render
Post by: Grey Wolf on June 19, 2002, 11:30:39 pm
Nice ships.
Title: render
Post by: Fineus on June 20, 2002, 02:48:22 am
Lvlshot tags added :)

And it's a really nice render except for one thing, the lighting. There are 3 suns in that thing - it should be lit like a rabbit caught in headlights on the other side but near black on this side because (to our knowlege) there are no more suns in the system. Also the suns don't seem to cast colored light on the ships - they should since they're red, blue and yellow.

Aside from that, rocking!
Title: render
Post by: KillMeNow on June 20, 2002, 07:21:28 am
if you look closesly on the closest ship you can see the red light shiny on the upper surfaces and where it filters through but it doesn't show on laowers surfaces - the yellow star well the flare is abit brighter tahn i wanted - and i couldn't be bothered to do it again but the idea was it would be dwarfed by its companion blue star which only shine on the far side of teh ship except the one at the top left which a blue can be seen sincing on its side - obviously the clses star in the one where most of the light is coming from and is behind the camera so you can  the ships as more than outlines =)

but it was a rushed job =)
Title: render
Post by: wEvil on June 20, 2002, 08:47:07 am
*mutters something about KMN being sadly mistaken*

Anyway, its not the program - its' the artist.

Which admittedly makes you a pretty damn good artist  :yes: ;)

I'd tweak the shaders a little bit and the lighting needs some work.
Title: render
Post by: KillMeNow on June 20, 2002, 12:30:57 pm
better lighting and differnt angle threw in some motion blur too and not that you would notice it from teh alst one or cause i put motion blur in the texture have been improved and more geomtry too
(http://www.killmenow.barrysworld.net/images/freighter.jpg)
Title: render
Post by: KillMeNow on June 20, 2002, 09:44:59 pm
updated =)