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Modding, Mission Design, and Coding => FS2 Open Coding - The Source Code Project (SCP) => Nightly Builds => Topic started by: SirKnightly on December 11, 2012, 01:51:33 pm
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Here is the nightly for OS X on 11 Dec 2012 - Revision 9421
Group: Inferno
fso-OSX-Inferno-20121211_r9421.tgz (http://swc.fs2downloads.com/builds/OSX/fso-OSX-Inferno-20121211_r9421.tgz)
MD5Sum (http://swc.fs2downloads.com/builds/OSX/fso-OSX-Inferno-20121211_r9421.md5)
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r9406 | The_E | 2012-12-08 14:21:25 -0600 (Sat, 08 Dec 2012) | 1 line
Changed paths:
M /trunk/fs2_open/code/mission/missionbriefcommon.cpp
Patch for Mantis 2200 by Eli2
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r9407 | The_E | 2012-12-08 14:23:09 -0600 (Sat, 08 Dec 2012) | 1 line
Changed paths:
M /trunk/fs2_open/code/object/collideshipship.cpp
Patch for Mantis 2188 by Admiral MS
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r9408 | The_E | 2012-12-08 14:25:37 -0600 (Sat, 08 Dec 2012) | 1 line
Changed paths:
M /trunk/fs2_open/code/fred2/shipflagsdlg.cpp
M /trunk/fs2_open/code/fred2/wing_editor.cpp
From CommanderDJ: Patch for Mantis 2009
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r9410 | Zacam | 2012-12-08 20:59:02 -0600 (Sat, 08 Dec 2012) | 1 line
Changed paths:
M /trunk/fs2_open/code/globalincs/vmallocator.h
M /trunk/fs2_open/code/graphics/grbatch.cpp
M /trunk/fs2_open/code/object/objcollide.cpp
M /trunk/fs2_open/code/windows_stub/config.h
Mantis 2746: Fix for geometry batcher, from Valathil. Update for Mac by Echelon9.
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r9411 | Zacam | 2012-12-08 21:31:18 -0600 (Sat, 08 Dec 2012) | 1 line
Changed paths:
M /trunk/fs2_open/code/particle/particle.cpp
Fix for Mantis 2165: Vector iterator becomes invalid in Particle.cpp
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r9412 | Zacam | 2012-12-08 21:45:27 -0600 (Sat, 08 Dec 2012) | 1 line
Changed paths:
M /trunk/fs2_open/code/ai/ai_profiles.cpp
M /trunk/fs2_open/code/ai/ai_profiles.h
M /trunk/fs2_open/code/ai/aicode.cpp
Fix for Mantis 1496: Ships stopping mid-waypoint; From Admiral MS
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r9413 | Zacam | 2012-12-08 22:28:44 -0600 (Sat, 08 Dec 2012) | 1 line
Changed paths:
M /trunk/fs2_open/code/freespace2/freespace.cpp
M /trunk/fs2_open/code/ship/ship.cpp
M /trunk/fs2_open/code/ship/ship.h
Fixes Mantis 2325: View shakes in 'show ship' flag when far from the mission origin
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r9414 | Zacam | 2012-12-09 00:28:56 -0600 (Sun, 09 Dec 2012) | 1 line
Changed paths:
M /trunk/fs2_open/code/object/collideshipship.cpp
Fixes Mantis 2706: Weapons not colliding
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r9415 | Valathil | 2012-12-09 15:49:20 -0600 (Sun, 09 Dec 2012) | 1 line
Changed paths:
M /trunk/fs2_open/code/debris/debris.cpp
Fix for Mantis 2146: Move the model_clear_instance call so it doesn't reset the replaced texture.
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r9416 | Valathil | 2012-12-09 15:51:20 -0600 (Sun, 09 Dec 2012) | 1 line
Changed paths:
M /trunk/fs2_open/code/globalincs/def_files.cpp
M /trunk/fs2_open/code/graphics/2d.h
M /trunk/fs2_open/code/graphics/gropengldraw.cpp
M /trunk/fs2_open/code/graphics/gropenglshader.cpp
M /trunk/fs2_open/code/graphics/gropengltnl.cpp
M /trunk/fs2_open/code/model/modelinterp.cpp
Fix for Mantis 184: Use Vertex shader to replicate nohtl rendering of thruster cones. Also make shader state handling a bit less hackish.
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r9417 | The_E | 2012-12-09 16:36:17 -0600 (Sun, 09 Dec 2012) | 2 lines
Changed paths:
M /trunk/fs2_open/code/parse/sexp.cpp
Rewrite the sexp documentation for most of Kazan's navpoint sexps to follow the formatting established by the rest of the sexp docs.
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r9418 | The_E | 2012-12-09 16:47:31 -0600 (Sun, 09 Dec 2012) | 2 lines
Changed paths:
M /trunk/fs2_open/code/parse/sexp.cpp
Fix for Mantis 2733: Adds documentation for the 4th argument for the add-nav-waypoint sexp
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r9420 | Zacam | 2012-12-10 02:23:19 -0600 (Mon, 10 Dec 2012) | 1 line
Changed paths:
M /trunk/fs2_open/code/globalincs/vmallocator.h
M /trunk/fs2_open/code/graphics/grbatch.cpp
M /trunk/fs2_open/code/object/objcollide.cpp
M /trunk/fs2_open/code/windows_stub/config.h
Revert of 9410. Apparently not ready for prime time, what with older compilers that don't seem to understand C++0x types (and complaints about upgrades to enable it), and it apparently (under said compilers) isn't any faster than stdext::hash_set anyway.
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r9421 | Goober5000 | 2012-12-10 21:53:53 -0600 (Mon, 10 Dec 2012) | 1 line
Changed paths:
M /trunk/fs2_open/code/graphics/gropenglshader.cpp
fix compilation
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