Hard Light Productions Forums
Modding, Mission Design, and Coding => FS2 Open Coding - The Source Code Project (SCP) => Topic started by: TheGardinator on January 03, 2013, 12:24:03 pm
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After i´ve seen BluePlanets glowpoint lightning - definitely a cool thing - i´ve tried to bring a karuna to light by myself.
Every glowpoint works fine, except the one´s linked with the rotator. They rotate offset and in another direction.
Any ideas why they move this strange?
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Perhaps no one brought a lightning rod to control it? <- ZING!
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After i´ve seen BluePlanets glowpoint lightning - definitely a cool thing - i´ve tried to bring a karuna to light by myself.
Every glowpoint works fine, except the one´s linked with the rotator. They rotate offset and in another direction.
Any ideas why they move this strange?
No, and it's the reason why we've removed those glowpoints. We know it's a model issue because the Karuna is the only model with that issue.
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ah, thanks for the fast answer. :)
But all the other glowpoints work fine, instead of the ones on the rotator, aren´t they?
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Yup. And glowpoints on a Narayana or Solaris rotator work fine too. There's something broken with the Karuna pof and we haven't been able to figure out what, so we just scrapped the glowpoints on the rotator. There's enough points on the rest of the ship to make it look like a christmas tree already anyway.
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Yup. And glowpoints on a Narayana or Solaris rotator work fine too. There's something broken with the Karuna pof and we haven't been able to figure out what, so we just scrapped the glowpoints on the rotator. There's enough points on the rest of the ship to make it look like a christmas tree already anyway.
hehe, yeah..... wait, your christmas tree can shoot down a whole city with his guns and rockets? :wtf: (sorry for ot)