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Modding, Mission Design, and Coding => The Modding Workshop => Topic started by: Kopachris on January 08, 2013, 11:24:43 pm

Title: What 3D modeler do you use?
Post by: Kopachris on January 08, 2013, 11:24:43 pm
Just curious.  This is specifically what software you use for modeling for FS, if you use something else for other modeling tasks.
Title: Re: What 3D modeler do you use?
Post by: Shivan Hunter on January 08, 2013, 11:35:44 pm
Wings3D! (Blender for converting and hierarchy and stuff)
Title: Re: What 3D modeler do you use?
Post by: Black Wolf on January 09, 2013, 12:44:50 am
Max. Like a boss.
Title: Re: What 3D modeler do you use?
Post by: headdie on January 09, 2013, 02:22:46 am
Blender 2.49.  when 2.5x was launched it's collada exporter was borked iirc and by the time 2.6x arrived I had lost interest in learning the new interface as I have learned most of the keyboard short cuts I use on a regular and semi-regular basis and 2.49 does what I want it to do.
Title: Re: What 3D modeler do you use?
Post by: Quanto on January 09, 2013, 02:25:37 am
Silo 2.2
All up in this *****.
Title: Re: What 3D modeler do you use?
Post by: Kopachris on January 09, 2013, 02:32:14 am
Silo 2.2
All up in this *****.

Never hear of it before now.  Looks neat.
Title: Re: What 3D modeler do you use?
Post by: Nuke on January 09, 2013, 06:30:08 am
im strictly a max user these days.
Title: Re: What 3D modeler do you use?
Post by: Droid803 on January 09, 2013, 12:20:07 pm
3dsmax. Thing with most of these "other" selections is that you need to use Blender (to convert) anyway. So they don't really count, IMO :P
Title: Re: What 3D modeler do you use?
Post by: Colonol Dekker on January 09, 2013, 12:36:16 pm
Truespace 2.1.......... :pimp:
Title: Re: What 3D modeler do you use?
Post by: FreeSpaceFreak on January 09, 2013, 01:00:35 pm
Blender 2.6, latest and greatest. The interface didn't change that much from 2.49 (I think 95% of the keyboard shortcuts still work the same), and the Collada exporter is functional again AFAIK.
Title: Re: What 3D modeler do you use?
Post by: headdie on January 09, 2013, 01:09:32 pm
things like centre to cursor have changes and the space bar command now involves a command search rather than a menu of things to add or edit are the two changes that stand out
Title: Re: What 3D modeler do you use?
Post by: Kopachris on January 09, 2013, 01:58:18 pm
things like centre to cursor have changes and the space bar command now involves a command search rather than a menu of things to add or edit are the two changes that stand out
The "Add object" menu was moved to Shift-A, which makes waaaay more sense IMO.  (I'll admit I still accidentally hit the space bar sometimes.)
Title: Re: What 3D modeler do you use?
Post by: Aesaar on January 09, 2013, 04:32:37 pm
Been using Wings 3d since 2005, when I started modeling.  Blender for the rigging and preparation for import to PCS2.  Recently started learning 3ds max 13.
Title: Re: What 3D modeler do you use?
Post by: Kobrar44 on January 09, 2013, 05:26:52 pm
Wings since.. 2008? Going to switch to Blender 2.6 or later when I stop being lazyasss. Which is likely to not happen.
Title: Re: What 3D modeler do you use?
Post by: Aardwolf on January 09, 2013, 07:17:26 pm
Wings 1.3.1

I tried a more recent version but went back to 1.3.1 when I discovered they had made an optional feature into on-with-no-way-to-disable :mad: Specifically, "temporary selections"
Title: Re: What 3D modeler do you use?
Post by: --Steve-O-- on January 10, 2013, 04:33:38 am
T.S 3.2 to model, lithunwrap for UV.
dont look at me that way.....im stuborn
Title: Re: What 3D modeler do you use?
Post by: headdie on January 10, 2013, 06:09:16 am
T.S 3.2 to model, lithunwrap for UV.
dont look at me that way.....im stuborn

burn the heratic
Title: Re: What 3D modeler do you use?
Post by: Colonol Dekker on January 10, 2013, 06:33:32 am
T.S 3.2 to model, lithunwrap for UV.
dont look at me that way.....im stuborn

burn the heratic

--Steve--O--   High five.

Headdie, but look what he can accomplish.........
Title: Re: What 3D modeler do you use?
Post by: redsniper on January 10, 2013, 09:50:21 am
T.S 3.2 to model, lithunwrap for UV.
dont look at me that way.....im stuborn

Oh wow. I think this may be the greatest example of "It's the artist, not the tools," that I've ever seen.
Title: Re: What 3D modeler do you use?
Post by: Nuke on January 10, 2013, 07:53:56 pm
im supprised all the people who still use truespace havent upgraded to the free ts7 yet. granted ts 7 is bloated, compared to the version i used to use (ts6, though many of my early models were made with ts4), and i hated it. ts6 had the uv mapping editor that truespace always lacked (i hated lithunwrap because it made you hop formats which shedded your models), so it was good, and i figured out a technique for proper smooth grouping. unfortunately that was around the time i said "**** it im switching to max", so i never employed those techniques on many of my ts models.
Title: Re: What 3D modeler do you use?
Post by: -Sara- on January 24, 2013, 10:22:22 am
Maya and Max. Nowadays both are free to download from Autodesk, if you use them to the capacity a student would. Which for example is making models for a mod, under the intent to study how to 3d model and apply them within an engine for an interactive graphics platform (Freespace Open). As long as that mod isn't sold or published as stand-alone, it's fine.
Title: Re: What 3D modeler do you use?
Post by: Colonol Dekker on January 24, 2013, 10:45:52 am
-----------Max. -------free to download from Autodesk,


???
Title: Re: What 3D modeler do you use?
Post by: AndrewofDoom on January 24, 2013, 10:48:10 am
I use a 3D modeling program by the name of Nevercenter Silo. I was introduced to it by lead dev of SAFSO Quanto, and I really enjoy how easy it is to use over cumbersome Max and designed-by-aliens Blender.
Title: Re: What 3D modeler do you use?
Post by: Colonol Dekker on January 24, 2013, 10:56:04 am
-----------Max. -------free to download from Autodesk,


???

Quote from: autodesk site
1.     Eligibility.  You acknowledge that you are 13 years of age or older, and, if under the age of 18, are using this Site under the active supervision of a parent, legal guardian, or other responsible adult who has read and agreed to these Terms on your behalf.  Individuals who are under the age of majority in their jurisdiction are not allowed to use this Site or transmit or otherwise submit personally identifiable information to Autodesk.  To access and participate in the Site, you must be one of the following: (a) a faculty member; (b) a student; or (c) an Autodesk-sponsored design competition mentor or participant.

a.     A faculty member is an employee at a primary or secondary educational institution or any degree-granting or certificate-granting educational institution or any learning, teaching or training facilities,  and upon request by Autodesk, is able to provide proof of such status.

b.    A student is an individual who is enrolled at a recognized degree-granting or certificate-granting educational institution for three (3) or more credit hours, or in a nine (9) month or longer certificate program, and upon request by Autodesk is able to provide proof of such enrollment.

c.     An Autodesk-sponsored competition mentor is an individual who provides guidance, advice, coaching, or instruction to  competitors engaged in competing in an Autodesk-sponsored design competition, and upon request by Autodesk is able to provide proof of such status.  A .competitor. is a student or other individual, as defined herein, who is registered and accepted or otherwise approved by a design competition organizer as a competition participant and who, upon request by Autodesk, is able to provide proof of such status.  A list of Autodesk-sponsored competitions can be found on the Autodesk Student Center website (or successor site thereto):


 :mad:
Damn students.

Nevercenter Silo.

 :yes:
Title: Re: What 3D modeler do you use?
Post by: blowfish on January 24, 2013, 02:12:59 pm
Blender

... and SketchUp :nervous:
Title: Re: What 3D modeler do you use?
Post by: Oddgrim on January 24, 2013, 02:41:34 pm
blender for converting , maya for everything else. c:
Title: Re: What 3D modeler do you use?
Post by: headdie on January 24, 2013, 02:47:43 pm
Blender

... and SketchUp :nervous:

Sketchup has a unique style from what I have seen.  what's it like to use?
Title: Re: What 3D modeler do you use?
Post by: blowfish on January 24, 2013, 07:22:36 pm
Sketchup has a unique style from what I have seen.  what's it like to use?

It's very easy to pick up and very intuitive.  It lacks many of the features of more powerful 3D modelers though.  For instance, good luck trying to create any 3D curve beyond an ellipsoid.  It also lacks any real UV toolset, but Blender provides that.
Title: Re: What 3D modeler do you use?
Post by: Colonol Dekker on January 25, 2013, 06:53:27 am
I'm guessing that some bright spark finally made a sketchup format converter?

/me hasn't used sketchup since the first release when it lacked A LOT MORE output features :nervous:
Title: Re: What 3D modeler do you use?
Post by: pecenipicek on January 25, 2013, 08:28:57 am
i find sketchup to be the equivalent of taking a cheesegrater to your face when it comes to modelling. at least for what your typical use in the freespace modding might be :p
Title: Re: What 3D modeler do you use?
Post by: headdie on January 25, 2013, 12:46:35 pm
I'm guessing that some bright spark finally made a sketchup format converter?

/me hasn't used sketchup since the first release when it lacked A LOT MORE output features :nervous:

sketchup has had dae export for a while
Title: Re: What 3D modeler do you use?
Post by: blowfish on January 26, 2013, 01:54:19 am
sketchup has had dae export for a while

SketchUp's DAE export had compatibility issues with Blender the last time I checked.  I'm not sure if it's still the case, but I think it boiled down to Blender not recognizing certain parts of the DAE file which SketchUp used.  It was fixable by hand if you knew a bit of XML.
Title: Re: What 3D modeler do you use?
Post by: headdie on January 26, 2013, 06:33:52 am
I think its something to do with positional data, I have imported several sketchup models into blender 2.49, you get a load of empties which if you delete them it barfs up the positioning of the mesh object attached.  it's resolvable in Blender but its fiddly
Title: Re: What 3D modeler do you use?
Post by: Kopachris on January 26, 2013, 07:39:25 am
I think its something to do with positional data, I have imported several sketchup models into blender 2.49, you get a load of empties which if you delete them it barfs up the positioning of the mesh object attached.  it's resolvable in Blender but its fiddly

Seems to work fine with 2.65.  You'll want to remove doubles after you import it, though.
Title: Re: What 3D modeler do you use?
Post by: blowfish on January 26, 2013, 03:04:04 pm
Yeah, I just tested the new version and it seems to have its own problems, mainly splitting the mesh into several chunks for no apparent reason.
Title: Re: What 3D modeler do you use?
Post by: Moonred on April 25, 2013, 04:18:57 am
Wings 3D (and Blender Cycles Renderer for renders)
Title: Re: What 3D modeler do you use?
Post by: bobbtmann on April 25, 2013, 08:26:52 pm
My work bought a 3ds max 2011 license for me to use. I've been using it to build assets for promotional material for my employer, and to mod when I'm at home.
Title: Re: What 3D modeler do you use?
Post by: Hades on April 25, 2013, 10:28:34 pm
I use Wings3D 1.4.1. It's just awesome, love the intuitive UI setup, it's just regrettable that it's so limited.