Hard Light Productions Forums

Hosted Projects - FS2 Required => Blue Planet => Topic started by: bagmanandy on January 20, 2013, 07:41:11 pm

Title: Complete installer not working
Post by: bagmanandy on January 20, 2013, 07:41:11 pm
Hey everyone, I'm new to this, and this below means little to nothing to me. I've gone thorugh and read all the information I could find on the installer to see if i've done something wrong with installing (I'm using the Complete blue planet installer), But I can't seem to get BP WiHpart3 to run at all.

I just finished the first 2 parts that came with the FS2open program, its just the ones from the installer don't seem to work. I get this message below when trying to run the WiH


Quote
post_processing.tbl(line 79):
Error: Required token = [#End] or [$Name:], found [#Light Shafts] .

ntdll.dll! ZwWaitForSingleObject + 21 bytes
kernel32.dll! WaitForSingleObjectEx + 67 bytes
kernel32.dll! WaitForSingleObject + 18 bytes
fs2_open_3_6_14.exe! <no symbol>
fs2_open_3_6_14.exe! <no symbol>
fs2_open_3_6_14.exe! <no symbol>

and This error when I try to run Age of Aquarious from the complete installer.

Quote
bp-shp.tbm(line 324):
Error: Required token = [#End], [$Subsystem:], [$Name], or [$Template], found [$Glowpoint overrides: ( "red_glo].

ntdll.dll! ZwWaitForSingleObject + 21 bytes
kernel32.dll! WaitForSingleObjectEx + 67 bytes
kernel32.dll! WaitForSingleObject + 18 bytes
fs2_open_3_6_14.exe! <no symbol>
fs2_open_3_6_14.exe! <no symbol>
fs2_open_3_6_14.exe! <no symbol>
fs2_open_3_6_14.exe! <no symbol>

Any help at all would be amazing. cheers guys
Title: Re: Complete installer not working
Post by: General Battuta on January 20, 2013, 07:46:45 pm
You didn't select the new build that came with the installer. You need to be running the 3.6.17 BP build.
Title: Re: Complete installer not working
Post by: bagmanandy on January 20, 2013, 08:07:54 pm
As it turns out, I was missing a vital peice of information.

I had to change the FS open thingo to the new one downloaded with the installer. Awkies.

Now I'm simply not able to get into the game, So I decided to run a different version of FS open, the debugger one.

I got up to the second mission and then this happened.

Quote
Could not find a usable bitmap (invisible) for weapon 'Ammo Pack'!

ntdll.dll! ZwWaitForSingleObject + 21 bytes
kernel32.dll! WaitForSingleObjectEx + 67 bytes
kernel32.dll! WaitForSingleObject + 18 bytes
fs2_open_3_6_17_DEBUG_SSE2_BP.exe! <no symbol>
fs2_open_3_6_17_DEBUG_SSE2_BP.exe! <no symbol>
fs2_open_3_6_17_DEBUG_SSE2_BP.exe! <no symbol>
fs2_open_3_6_17_DEBUG_SSE2_BP.exe! <no symbol>
fs2_open_3_6_17_DEBUG_SSE2_BP.exe! <no symbol>
fs2_open_3_6_17_DEBUG_SSE2_BP.exe! <no symbol>
fs2_open_3_6_17_DEBUG_SSE2_BP.exe! <no symbol>
fs2_open_3_6_17_DEBUG_SSE2_BP.exe! <no symbol>
fs2_open_3_6_17_DEBUG_SSE2_BP.exe! <no symbol>
fs2_open_3_6_17_DEBUG_SSE2_BP.exe! <no symbol>
fs2_open_3_6_17_DEBUG_SSE2_BP.exe! <no symbol>
fs2_open_3_6_17_DEBUG_SSE2_BP.exe! <no symbol>
fs2_open_3_6_17_DEBUG_SSE2_BP.exe! <no symbol>
fs2_open_3_6_17_DEBUG_SSE2_BP.exe! <no symbol>
fs2_open_3_6_17_DEBUG_SSE2_BP.exe! <no symbol>
fs2_open_3_6_17_DEBUG_SSE2_BP.exe! <no symbol>
kernel32.dll! BaseThreadInitThunk + 18 bytes
ntdll.dll! RtlInitializeExceptionChain + 99 bytes
ntdll.dll! RtlInitializeExceptionChain + 54 bytes

And that, After a good search, I was unable to find a solution for.

Title: Re: Complete installer not working
Post by: bagmanandy on January 20, 2013, 08:09:14 pm
Battuta, I'm not the most computer savvy person around, I get by, but when you said build, I thought I had to select the new MoD in the launcher tab.

Turns out it was much simpler then that.

Sorry for wasting your time with that
Title: Re: Complete installer not working
Post by: General Battuta on January 20, 2013, 08:09:42 pm
That's not an error that matters, just ignore it. Could you please post the fs2_open.log file located in FreeSpace2/data/?
Title: Re: Complete installer not working
Post by: bagmanandy on January 20, 2013, 08:15:58 pm
It's pretty huge.

Would you like me to copy paste?

Or is there a way I can send the file to you knowing its 355 kilobytes?
Title: Re: Complete installer not working
Post by: General Battuta on January 20, 2013, 08:25:23 pm
Stick it on Pastebin and link it here.  :)
Title: Re: Complete installer not working
Post by: bagmanandy on January 20, 2013, 08:30:49 pm
http://pastebin.com/SAvmR0cL

Out of lights.

out of lights.

Out of every single light.

That thing is confusing as hell, I marvel at your ability to comprehend this kind of stuff.
Title: Re: Complete installer not working
Post by: General Battuta on January 20, 2013, 08:33:57 pm
Okay. Your GPU should be able to handle this. But it sounds like when you try to launch the release (not debug) build, you get 'Antipodes has stopped working'?
Title: Re: Complete installer not working
Post by: bagmanandy on January 20, 2013, 08:41:42 pm
Yes...

That's uncanny, I literally just got that error
Title: Re: Complete installer not working
Post by: General Battuta on January 20, 2013, 08:42:09 pm
Can you try one of the builds from the 'Build Repository' thread The_E posted here?