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Modding, Mission Design, and Coding => FS2 Open Coding - The Source Code Project (SCP) => Nightly Builds => Topic started by: SirKnightly on January 23, 2013, 10:48:33 am
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Here is the nightly for OS X on 23 Jan 2013 - Revision 9508
Group: Inferno
fso-OSX-Inferno-20130123_r9508.tgz (http://swc.fs2downloads.com/builds/OSX/fso-OSX-Inferno-20130123_r9508.tgz)
MD5Sum (http://swc.fs2downloads.com/builds/OSX/fso-OSX-Inferno-20130123_r9508.md5)
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r9498 | Goober5000 | 2013-01-12 16:34:30 -0600 (Sat, 12 Jan 2013) | 1 line
Changed paths:
M /trunk/fs2_open/code/io/keycontrol.cpp
FUBAR's fix for #2779 -- don't crash when launching asteroids
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r9499 | Goober5000 | 2013-01-12 18:05:21 -0600 (Sat, 12 Jan 2013) | 1 line
Changed paths:
M /trunk/fs2_open/code/asteroid/asteroid.cpp
M /trunk/fs2_open/code/asteroid/asteroid.h
M /trunk/fs2_open/code/missionui/missionbrief.cpp
FUBAR's changes for Mantis #2775, plus the addition of the asteroid model
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r9500 | Goober5000 | 2013-01-12 21:03:25 -0600 (Sat, 12 Jan 2013) | 1 line
Changed paths:
M /trunk/fs2_open/code/ai/aigoals.cpp
M /trunk/fs2_open/code/hud/hudsquadmsg.cpp
M /trunk/fs2_open/code/mission/missionparse.cpp
M /trunk/fs2_open/code/mission/missionparse.h
M /trunk/fs2_open/code/ship/ship.h
for Mantis #2097, straighten out the departure code so that goals to warp cause warping, and comm departures use whatever departure method is specified
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r9501 | Goober5000 | 2013-01-12 21:55:09 -0600 (Sat, 12 Jan 2013) | 1 line
Changed paths:
M /trunk/fs2_open/code/mission/missionparse.cpp
M /trunk/fs2_open/code/parse/sexp.cpp
wing departure now works
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r9502 | Goober5000 | 2013-01-13 03:28:28 -0600 (Sun, 13 Jan 2013) | 2 lines
Changed paths:
M /trunk/fs2_open/code/mission/missionparse.cpp
M /trunk/fs2_open/code/mission/missionparse.h
M /trunk/fs2_open/code/parse/sexp.cpp
return special_hitpoints to using a specific value instead of a multiplier;
this was extensively tested in both single-player and multiplayer, using change-ship-class and changing ship loadout, against ships both higher and lower in hitpoints, to ensure it didn't re-break Mantis #2326
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r9503 | Goober5000 | 2013-01-13 03:50:08 -0600 (Sun, 13 Jan 2013) | 1 line
Changed paths:
M /trunk/fs2_open/code/ai/aiturret.cpp
M /trunk/fs2_open/code/autopilot/autopilot.cpp
M /trunk/fs2_open/code/autopilot/autopilot.h
M /trunk/fs2_open/code/cmdline/cmdline.cpp
M /trunk/fs2_open/code/freespace2/freespace.cpp
M /trunk/fs2_open/code/fs2netd/fs2netd_client.cpp
M /trunk/fs2_open/code/hud/hud.cpp
M /trunk/fs2_open/code/hud/hudtarget.cpp
M /trunk/fs2_open/code/localization/localize.cpp
M /trunk/fs2_open/code/missionui/missionscreencommon.cpp
M /trunk/fs2_open/code/network/multimsgs.cpp
M /trunk/fs2_open/code/network/psnet2.cpp
M /trunk/fs2_open/code/object/objectsnd.cpp
M /trunk/fs2_open/code/parse/lua.cpp
M /trunk/fs2_open/code/parse/sexp.cpp
M /trunk/fs2_open/code/ship/ship.h
M /trunk/fs2_open/code/sound/ds.cpp
M /trunk/fs2_open/code/weapon/weapons.cpp
M /trunk/fs2_open/lua/lstate.h
onlyjob's spelling fixes, per Mantis #2777
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r9505 | Goober5000 | 2013-01-16 01:13:47 -0600 (Wed, 16 Jan 2013) | 1 line
Changed paths:
M /trunk/fs2_open/code/network/multi_respawn.cpp
tell who is respawning
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r9506 | m_m | 2013-01-19 07:06:51 -0600 (Sat, 19 Jan 2013) | 1 line
Changed paths:
M /trunk/fs2_open/code/ship/ship.cpp
Fix for Mantis 2763: ETS gauge showing up for ships with no shields if default ship had shields
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r9508 | niffiwan | 2013-01-22 03:57:29 -0600 (Tue, 22 Jan 2013) | 1 line
Changed paths:
M /trunk/fs2_open/code/network/chat_api.cpp
Fix for mantis 2776: from onlyjob, fix format-hardening error
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