Hard Light Productions Forums
Modding, Mission Design, and Coding => FS2 Open Coding - The Source Code Project (SCP) => Nightly Builds => Topic started by: SirKnightly on February 20, 2013, 10:08:23 am
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Here is the nightly for Windows on 20 Feb 2013 - Revision 9540
Group: Inferno
fso-WIN-Inferno-20130220_r9540.7z (http://swc.fs2downloads.com/builds/WIN/fso-WIN-Inferno-20130220_r9540.7z)
MD5Sum (http://swc.fs2downloads.com/builds/WIN/fso-WIN-Inferno-20130220_r9540.md5)
Group: Inferno_SSE
fso-WIN-Inferno_SSE-20130220_r9540.7z (http://swc.fs2downloads.com/builds/WIN/fso-WIN-Inferno_SSE-20130220_r9540.7z)
MD5Sum (http://swc.fs2downloads.com/builds/WIN/fso-WIN-Inferno_SSE-20130220_r9540.md5)
Group: Inferno_SSE2
fso-WIN-Inferno_SSE2-20130220_r9540.7z (http://swc.fs2downloads.com/builds/WIN/fso-WIN-Inferno_SSE2-20130220_r9540.7z)
MD5Sum (http://swc.fs2downloads.com/builds/WIN/fso-WIN-Inferno_SSE2-20130220_r9540.md5)
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r9538 | m_m | 2013-02-19 09:22:46 -0600 (Tue, 19 Feb 2013) | 1 line
Changed paths:
M /trunk/fs2_open/code/parse/lua.cpp
Fixed scripting issue with wrong type conversions.
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r9539 | Zacam | 2013-02-19 22:46:52 -0600 (Tue, 19 Feb 2013) | 1 line
Changed paths:
M /trunk/fs2_open/code/cmdline/cmdline.cpp
M /trunk/fs2_open/code/cmdline/cmdline.h
M /trunk/fs2_open/code/globalincs/windebug.cpp
M /trunk/fs2_open/code/windows_stub/stubs.cpp
M /trunk/fs2_open/configure.ac
Follow up to r9536: re-instate -no_warn, but put it behind a compiler level #ifdef flag to enable the ability to use it. And if you don't know how to do that, you have no business using it.
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r9540 | Goober5000 | 2013-02-19 23:35:00 -0600 (Tue, 19 Feb 2013) | 1 line
Changed paths:
M /trunk/fs2_open/code/weapon/emp.cpp
M /trunk/fs2_open/code/weapon/emp.h
M /trunk/fs2_open/code/weapon/weapon.h
M /trunk/fs2_open/code/weapon/weapons.cpp
fix Mantis #2796 (capships always have an EMP time of 7.5 seconds) by adding a weapon flag to allow the full value of emp_time to be used
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