Hard Light Productions Forums

Community Projects => The FreeSpace Upgrade Project => Topic started by: mjn.mixael on February 20, 2013, 10:34:50 pm

Title: HTL Watchdog/Cerberus
Post by: mjn.mixael on February 20, 2013, 10:34:50 pm
Got bored yesterday and felt like modelling. BOOM.

Out came these.

Watchdog (View in 3D (http://p3d.in/5KVVw))
(http://p3d.in/model_data/snapshot/5KVVw) (http://p3d.in/5KVVw)
Cerberus (View in 3D (http://p3d.in/n5yM0))
(http://p3d.in/model_data/snapshot/n5yM0) (http://p3d.in/n5yM0)

I differentiated the Cerberus from the watchdog with textures and blue glows.. similar to Levi/Fenris and my more recent TC2/TSC2.
Title: Re: HTL Watchdog/Cerberus
Post by: Cyborg17 on February 20, 2013, 10:59:51 pm
Beautiful work!
Title: Re: HTL Watchdog/Cerberus
Post by: starwolf1991 on February 20, 2013, 11:04:05 pm
Wot I think:

(http://b.vimeocdn.com/ts/225/441/225441893_640.jpg)

Of this kind of awesome. I waited to see a HTL of those sentry guns for quite a long time. And more so, differentiation between the two - it always shat me how easily you could confuse them.

So far, the level of detail on the model? Terrific. And the textures look great. Please, continue!  ;)
Title: Re: HTL Watchdog/Cerberus
Post by: An4ximandros on February 20, 2013, 11:05:01 pm
I would personally add some stripes (on the Red/Blue theme) to the outer/inner layer border. Other than that, fantastic work mjn.
Title: Re: HTL Watchdog/Cerberus
Post by: mjn.mixael on February 20, 2013, 11:39:48 pm
This (http://www.hard-light.net/forums/index.php?topic=40565.0) is a funny read based on the comments in this thread so far. Sorry Axem! :lol:
Title: Re: HTL Watchdog/Cerberus
Post by: ssmit132 on February 21, 2013, 02:05:25 am
They look really good, mjn.mixael. It's just a pity that they aren't as useful in game as they are pretty. :P
Title: Re: HTL Watchdog/Cerberus
Post by: mjn.mixael on February 21, 2013, 06:30:38 pm
Links in first post are updated to show the newer textures as tweaked by Oddgrim who scolded my laziness and then just did it himself.
Title: Re: HTL Watchdog/Cerberus
Post by: Rodo on February 21, 2013, 09:27:04 pm
Looking good :yes:
Title: Re: HTL Watchdog/Cerberus
Post by: Oddgrim on February 22, 2013, 01:02:23 am
Links in first post are updated to show the newer textures as tweaked by Oddgrim who scolded my laziness and then just did it himself.

Indeed, no excuse for lazyness around here when textures are involved!  :D
Title: Re: HTL Watchdog/Cerberus
Post by: Valiran on February 22, 2013, 12:16:10 pm
Question: why are these marked as "unlisted" in p3d.in?  You limit the number of people that can admire these turrets for reasons I fail to understand, good sir! :p
Title: Re: HTL Watchdog/Cerberus
Post by: mjn.mixael on February 22, 2013, 01:28:14 pm
You act like I did that on purpose...
Title: Re: HTL Watchdog/Cerberus
Post by: Valiran on February 22, 2013, 01:52:17 pm
You act like I did that on purpose...
You mean you can't control if they're unlisted or not?
Title: Re: HTL Watchdog/Cerberus
Post by: mjn.mixael on February 22, 2013, 01:59:55 pm
You can, it's just not listed by the rest of the settings anywhere. It's easily overlooked.