Hard Light Productions Forums
Modding, Mission Design, and Coding => FS2 Open Coding - The Source Code Project (SCP) => Nightly Builds => Topic started by: SirKnightly on February 22, 2013, 10:07:58 am
-
Here is the nightly for Windows on 22 Feb 2013 - Revision 9542
Group: Inferno
fso-WIN-Inferno-20130222_r9542.7z (http://swc.fs2downloads.com/builds/WIN/fso-WIN-Inferno-20130222_r9542.7z)
MD5Sum (http://swc.fs2downloads.com/builds/WIN/fso-WIN-Inferno-20130222_r9542.md5)
Group: Inferno_SSE
fso-WIN-Inferno_SSE-20130222_r9542.7z (http://swc.fs2downloads.com/builds/WIN/fso-WIN-Inferno_SSE-20130222_r9542.7z)
MD5Sum (http://swc.fs2downloads.com/builds/WIN/fso-WIN-Inferno_SSE-20130222_r9542.md5)
Group: Inferno_SSE2
fso-WIN-Inferno_SSE2-20130222_r9542.7z (http://swc.fs2downloads.com/builds/WIN/fso-WIN-Inferno_SSE2-20130222_r9542.7z)
MD5Sum (http://swc.fs2downloads.com/builds/WIN/fso-WIN-Inferno_SSE2-20130222_r9542.md5)
------------------------------------------------------------------------
r9542 | Goober5000 | 2013-02-22 00:13:37 -0600 (Fri, 22 Feb 2013) | 2 lines
Changed paths:
M /trunk/fs2_open/code/ai/aicode.cpp
proper movement of ships attached to other ships
fixes Mantis #2787
------------------------------------------------------------------------