Hard Light Productions Forums

Modding, Mission Design, and Coding => The FRED Workshop => Topic started by: 666maslo666 on March 07, 2013, 12:31:48 pm

Title: Disband Alpha wing bug
Post by: 666maslo666 on March 07, 2013, 12:31:48 pm
Make an Alpha wing with player as Alpha 1, then disband it and save. The mission will break and you wont be able to move or shoot.

[attachment deleted by a basterd]
Title: Re: Disband Alpha wing bug
Post by: FUBAR-BDHR on March 07, 2013, 01:40:19 pm
Well you have the player arrival still set to false so that would most likely be the cause here.   

Maybe FRED should reset the arrival of ships that are player starts to true when the wing is disbanded.
Title: Re: Disband Alpha wing bug
Post by: karajorma on March 08, 2013, 04:11:21 am
On one hand, it's a bug. On the other hand, if the player ship isn't in a wing, the mission still won't work.
Title: Re: Disband Alpha wing bug
Post by: mjn.mixael on March 08, 2013, 07:26:29 am
Doesn't FRED say something when you save a mission where the player ship is not in a wing?
Title: Re: Disband Alpha wing bug
Post by: Goober5000 on March 08, 2013, 09:25:27 am
Well you have the player arrival still set to false so that would most likely be the cause here.   

Maybe FRED should reset the arrival of ships that are player starts to true when the wing is disbanded.
Might as well set the arrival cues of all ships -- not just players -- to true when the wing is disbanded.


Doesn't FRED say something when you save a mission where the player ship is not in a wing?
Yup.