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Modding, Mission Design, and Coding => FS2 Open Coding - The Source Code Project (SCP) => Nightly Builds => Topic started by: SirKnightly on March 07, 2013, 01:12:10 pm

Title: Nightly (OS X): 07 Mar 2013 - Revision 9560
Post by: SirKnightly on March 07, 2013, 01:12:10 pm
Here is the nightly for OS X on 07 Mar 2013 - Revision 9560

Group: Standard
fso-OSX-Standard-20130307_r9560.tgz (http://swc.fs2downloads.com/builds/OSX/fso-OSX-Standard-20130307_r9560.tgz)
MD5Sum (http://swc.fs2downloads.com/builds/OSX/fso-OSX-Standard-20130307_r9560.md5)

Code: [Select]
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r9554 | chief1983 | 2013-03-04 14:12:11 -0600 (Mon, 04 Mar 2013) | 1 line
Changed paths:
   M /trunk/fs2_open/projects/MSVC_2005/Freespace2.sln
   M /trunk/fs2_open/projects/Xcode/FS2_Open.xcodeproj/project.pbxproj
   M /trunk/fs2_open/projects/Xcode4/FS2_Open.xcodeproj/xcshareddata/xcschemes/FS2_Open.xcscheme

Clean up a few more Inferno references.
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r9555 | chief1983 | 2013-03-04 14:18:54 -0600 (Mon, 04 Mar 2013) | 1 line
Changed paths:
   M /trunk/fs2_open/projects/Xcode4/FS2_Open.xcodeproj/project.pbxproj

This version string is not used for output filenames, it's more useful indicating to developers that this is a trunk build as opposed to an RC or final release.  Also, the same change wasn't made to the Xcode 3 project so they ought to match one way or another.
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r9560 | zookeeper | 2013-03-07 04:35:08 -0600 (Thu, 07 Mar 2013) | 1 line
Changed paths:
   M /trunk/fs2_open/code/model/modelread.cpp

Fix turrets not getting can_move = true set for them; fixes at least glowpoints parented to turrets not moving right.
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