Hard Light Productions Forums

Community Projects => The FreeSpace Upgrade Project => Topic started by: Oddgrim on March 22, 2013, 10:22:06 am

Title: GVT Isis [RELEASED]
Post by: Oddgrim on March 22, 2013, 10:22:06 am
It's done. c:
Two tables for fsport and fs2 is included in the download.

GVT Isis WIP (View in 3D (http://p3d.in/RD4N0))
(http://p3d.in/model_data/snapshot/RD4N0) (http://p3d.in/RD4N0)

Mediafire Download (http://www.mediafire.com/?ovv8o6k7n59etee)
FSMods Download (http://www.freespacemods.net/download.php?view.898)
Special thanks to mjnmixael for helping me testing.
Title: Re: GVT Isis [WIP]
Post by: Luis Dias on March 22, 2013, 10:34:31 am
All hail Oddgrim.
Title: Re: GVT Isis [WIP]
Post by: Col.Hornet on March 22, 2013, 01:58:11 pm
I see that new refreshed ships are becoming more and more interactive :D
Title: Re: GVT Isis [WIP]
Post by: Cyborg17 on March 22, 2013, 03:19:15 pm
Keep knocking them down, dude!  :yes: :yes:
Title: Re: GVT Isis [WIP]
Post by: Raven2001 on March 22, 2013, 03:25:36 pm
You really need to find yourself a girl, Oddgrim :P
Title: Re: GVT Isis [WIP]
Post by: Luis Dias on March 22, 2013, 03:48:57 pm
NO HE CERTAINLY DOES NOT!! :D
Title: Re: GVT Isis [WIP]
Post by: T-LoW on March 22, 2013, 05:08:13 pm
This beauty in the making is all he needs right now.
Title: Re: GVT Isis [WIP]
Post by: Kobrar44 on March 22, 2013, 05:40:57 pm
Finally all the ugly zods get some love! There isn't really too much done there atm, but I can already see it will be awesome as always :nod:

You really need to find yourself a girl, Oddgrim :P
Not his fault that the blonde hotties you promised haven't been delivered yet :P
edit: I just realised it wasn't you  :nervous: nvm then :warp:
Title: Re: GVT Isis [WIP]
Post by: Rodo on March 22, 2013, 09:02:05 pm
It's Vasudan time to shine.

Brought to you by Oddgrim.
Title: Re: GVT Isis [WIP]
Post by: BritishShivans on March 22, 2013, 10:35:59 pm
You really need to find yourself a girl, Oddgrim :P

No, you need to send him girls.

Also Oddgrim, I keep trying to hug you through my screen, but it's not working!
Title: Re: GVT Isis [WIP]
Post by: Apollo on March 22, 2013, 10:50:07 pm
It's missing one of its gills. :P

You really need to find yourself a girl, Oddgrim :P

No, you need to send him girls.
I need to find me a girl.
Title: Re: GVT Isis [WIP]
Post by: MatthTheGeek on March 23, 2013, 02:23:08 am
You really need to find yourself a girl, Oddgrim :P
He's already found one. (http://s87054502.onlinehome.us/Vasudan1600.jpg)
Title: Re: GVT Isis [WIP]
Post by: Oddgrim on March 23, 2013, 02:50:25 am
You really need to find yourself a girl, Oddgrim :P
You can't run maya 2013 or photoshop on girls ^_^

You really need to find yourself a girl, Oddgrim :P

No, you need to send him girls.

Also Oddgrim, I keep trying to hug you through my screen, but it's not working!

aw, :3
You really need to find yourself a girl, Oddgrim :P
He's already found one. (http://s87054502.onlinehome.us/Vasudan1600.jpg)

hehe, oh that image so wrong but yet right in many ways. :p
Title: Re: GVT Isis [WIP]
Post by: MatthTheGeek on March 23, 2013, 02:53:35 am
What, you've never seen it ? You should be ashamed of yourself.

Newbies these days...
Title: Re: GVT Isis [WIP]
Post by: Oddgrim on March 23, 2013, 02:59:59 am
I saw it years ago and left a mark on my mind XD
Title: Re: GVT Isis [WIP]
Post by: Woolie Wool on March 23, 2013, 10:03:20 am
You really need to find yourself a girl, Oddgrim :P
He's already found one. (http://s87054502.onlinehome.us/Vasudan1600.jpg)
I knew someone was going to post that.
Title: Re: GVT Isis [WIP]
Post by: Raven2001 on March 23, 2013, 10:52:54 am
Not his fault that the blonde hotties you promised haven't been delivered yet :P
edit: I just realised it wasn't you  :nervous: nvm then :warp:

Right! You guys need to harass BlackDove for those!! He's the one surrounded by swedish hotties! I'm just from humble Portugal!

No, you need to send him girls.

And who's gonna send *me* girls?! :P


You can't run maya 2013 or photoshop on girls ^_^

Poor lamb... send me a PM and I'll explain to you how to use a female properly... Don't worry, I can be very specific :D

Title: Re: GVT Isis [WIP]
Post by: Skarab on March 23, 2013, 08:35:57 pm
If anyone sends him girls, make sure it includes the cock pit view.
Title: Re: GVT Isis [WIP]
Post by: AthlonBoy on March 24, 2013, 10:00:11 am
You really need to find yourself a girl, Oddgrim :P
He's already found one. (http://s87054502.onlinehome.us/Vasudan1600.jpg)

MY EYES, ZE GOGGLES DO NOTHING
Title: Re: GVT Isis [WIP]
Post by: AndrewofDoom on March 24, 2013, 10:13:40 am
Tell me your secrets, Scooby and Oddgrim. How are you two able to mass produce quality models?
Title: Re: GVT Isis [WIP]
Post by: An4ximandros on March 24, 2013, 10:54:53 am
They sold their souls to Carl, in exchange they were given the power to work out models in their minds far ahead of modeling time.

 Nice model.
Title: Re: GVT Isis [WIP]
Post by: Woolie Wool on March 25, 2013, 12:01:28 am
Oddgrim is actually an incredibly advanced AI construct developed by the Vasudan government.
Title: Re: GVT Isis [WIP]
Post by: Oddgrim on March 29, 2013, 06:12:58 am
I agree to all above, beep boop. :p

http://p3d.in/RD4N0 Started texturing, looking at it now theres some iffy uvmap stretching here and there that needs to be fixed.
Title: Re: GVT Isis [WIP]
Post by: Trivial Psychic on March 29, 2013, 08:47:56 am
AAAHHHH!!  IT'S GONNA EAT ME!!!  :shaking:
Title: Re: GVT Isis [WIP]
Post by: Cyborg17 on March 29, 2013, 12:37:55 pm
 Nice. 

I knew that shivan capships resembled faces from the front, but it's interesting to see that some Vasudan ships were designed with the same philosophy.
Title: Re: GVT Isis [WIP]
Post by: Rodo on March 29, 2013, 01:55:24 pm
I'll be damned, it looks amazing already.
Title: Re: GVT Isis [WIP]
Post by: Oddgrim on April 01, 2013, 03:04:33 pm
cheers guys c:
An update: http://p3d.in/RD4N0

Fixing mesh errors and more texturing now with a test version of normals/shine maps applied to it. I am planning to prepare the model for conversion so the work on docking/undocking animation can get started.
Title: Re: GVT Isis [WIP]
Post by: Col.Hornet on April 01, 2013, 03:22:45 pm
Oh, you are working so quickly and perfectly ^^. Which ship will be next? And i'm not talking about... you know what, this funny thing :D
Title: Re: GVT Isis [WIP]
Post by: mjn.mixael on April 04, 2013, 07:23:16 am
GVG Anuket discussion split into new thread. (http://www.hard-light.net/forums/index.php?topic=84248.0)
Title: Re: GVT Isis [WIP]
Post by: Oddgrim on April 05, 2013, 03:21:39 pm
GVG Anuket discussion split into new thread. (http://www.hard-light.net/forums/index.php?topic=84248.0)
cheers mjn c: I'll go slap some placeholder p3d link on the anuket thread.

update: Texture is about done just some polish some parts on the arms left and colour the cocpit.
http://p3d.in/RD4N0
Title: Re: GVT Isis [WIP]
Post by: Alan Bolte on April 05, 2013, 09:46:03 pm
There's something weird going on with the docking collar. I think it might be related to the normal maps. The yellow lights look much brighter from behind then when looking at the craft from almost directly ahead.
Title: Re: GVT Isis [WIP]
Post by: Oddgrim on April 06, 2013, 07:15:05 am
I don't see that issue now, maybe bacause they got updated.
Title: Re: GVT Isis [WIP]
Post by: Alan Bolte on April 06, 2013, 09:46:10 am
The problem axis is now port-starboard instead of fore-aft. I dunno, maybe it's just the way p3d is displaying it to me.

[attachment deleted by ninja]
Title: Re: GVT Isis [WIP]
Post by: Oddgrim on April 06, 2013, 12:30:29 pm
How strange. :1
When checking the maps ingame, I found no evidence of this error and makes me think this is just how p3d does things.
Title: Re: GVT Isis [WIP]
Post by: mjn.mixael on April 06, 2013, 01:16:59 pm
In general, people should get it into their heads that p3d is never going to be an accurate representation of what you'll see in FSO. Polygon errors are great to report, but weird texture stuff should in most cases be ignored. For one thing, p3d doesn't do glowmaps. p3d just renders things differently than FSO will.

Granted p3d is still a pretty new tool for us to use to be showing WIP models, so there will be some 'training of the masses' to do on it yet. So today's lesson, to summarize, is that you should almost always ignore weirdness relating to glows when viewing in p3d.
Title: Re: GVT Isis [WIP]
Post by: General Battuta on April 06, 2013, 01:20:39 pm
How big is that chair  :nervous:
Title: Re: GVT Isis [WIP]
Post by: Alan Bolte on April 06, 2013, 10:54:47 pm
Thanks for the info mjn!
Title: Re: GVT Isis [WIP]
Post by: Shivan Hunter on April 07, 2013, 03:01:35 am
How big is that chair  :nervous:

Probably to scale- the isis is ridiculously tiny (less than 20 meters long IIRC).
Title: Re: GVT Isis [RELEASED]
Post by: Oddgrim on April 19, 2013, 04:54:34 am
Its done, have fun with it c:

edit:fixed a broken tetxurepath to debris, sorry :1
Title: Re: GVT Isis [RELEASED]
Post by: MLCBotMan on April 20, 2013, 06:45:31 pm
Oddgrim, Excellent work

It would be cool if you could always provide a fsmods (or similar) mirror for all your models. Mediafire is being actively blocked on more and more networks where I am.

I do not know why but if you could, that would be awesome, Thanks
Title: Re: GVT Isis [RELEASED]
Post by: Oddgrim on April 21, 2013, 03:20:41 am
Thanks!
I'll put up a fsmods download later for those who can't get the mediafire version.

edit: It's done http://www.freespacemods.net/download.php?view.898
Title: Re: GVT Isis [RELEASED]
Post by: Shivan Hunter on April 21, 2013, 08:30:56 pm
woot!
Title: Re: GVT Isis [RELEASED]
Post by: niffiwan on April 21, 2013, 09:28:12 pm
looks sweet! :) :yes:

And, one little question, what license are you releasing this under?  :nervous:
Title: Re: GVT Isis [RELEASED]
Post by: Oddgrim on April 22, 2013, 04:22:40 pm
looks sweet! :) :yes:

And, one little question, what license are you releasing this under?  :nervous:
License? Afraid I don't quite understand, it falls under general FS free non profit useage.
Title: Re: GVT Isis [RELEASED]
Post by: niffiwan on April 22, 2013, 04:52:41 pm
I was was just thinking about this thread (http://www.hard-light.net/forums/index.php?topic=83954.0).  From your reply I'd guess that the license would be this?
Creative Commons Attribution-NonCommercial 3.0 Unported licence (http://creativecommons.org/licenses/by-nc/3.0/)
Title: Re: GVT Isis [RELEASED]
Post by: Oddgrim on April 22, 2013, 05:08:35 pm
I was was just thinking about this thread (http://www.hard-light.net/forums/index.php?topic=83954.0).  From your reply I'd guess that the license would be this?
Creative Commons Attribution-NonCommercial 3.0 Unported licence (http://creativecommons.org/licenses/by-nc/3.0/)

Kinda, I don't want to get into a legal discussion here but, I'll say this:  The isis is not a original creation, even if it's vastly different from the retail version, the very core of it is still based of a trademarked design.  That said people are mostly free to do what they want with it as long it's nonprofit and finally just remember to credit the creator or at least ask first. c:
Title: Re: GVT Isis [RELEASED]
Post by: niffiwan on April 22, 2013, 05:56:12 pm
good point, I was forgetting about the differences between a retail upgrade vs an original design, damn the legal complexities!
Title: Re: GVT Isis [RELEASED]
Post by: Cobra on August 28, 2013, 04:31:54 am
So I finally got around to downloading this... and I noticed that there's no glass texture. Looks like a gaping maw of that fisherman fish thing.
Title: Re: GVT Isis [RELEASED]
Post by: Oddgrim on August 28, 2013, 04:57:05 am
That is a bit strange, the glass is referenced in the pof, which uses a standard mediavps glass texture.
Title: Re: GVT Isis [RELEASED]
Post by: mjn.mixael on August 28, 2013, 08:09:04 am
$5 says it uses glass-trans which is not in the MediaVPs 3.6.12.
Title: Re: GVT Isis [RELEASED]
Post by: Cobra on September 01, 2013, 05:43:53 pm
It does.
Title: Re: GVT Isis [RELEASED]
Post by: mjn.mixael on September 01, 2013, 08:32:27 pm
The easy fix is to rip glass.dds and save it in data/maps as glass-trans.dds... but it won't be see-through. glass-trans might be in the FSPort mediavps too.

Of course, this won't be an issue when we get the new mediavps out.
Title: Re: GVT Isis [RELEASED]
Post by: Cobra on September 01, 2013, 10:13:02 pm
I tried changing the texture in the .pof file, but for some reason it doesn't behave like it does on other models. Just looks like cloudy glass and the only ting you can see is the bottom of the cockpit.
Title: Re: GVT Isis [RELEASED]
Post by: mjn.mixael on September 02, 2013, 06:54:47 am
the texture needs to have an alpha channel, that's how -trans works and that's how we do the new cockpits. We no longer have to worry about polygon order or anything. So unless you are changing it to a texture with an alpha channel, you won't see the cockpit at all.
Title: Re: GVT Isis [RELEASED]
Post by: Oddgrim on September 02, 2013, 07:23:28 am
I tried changing the texture in the .pof file, but for some reason it doesn't behave like it does on other models. Just looks like cloudy glass and the only ting you can see is the bottom of the cockpit.

heres a link to the texture, it should also be in the fsport release as well.
http://www.mediafire.com/?50htice8pn29qxs
Title: Re: GVT Isis [RELEASED]
Post by: Cobra on September 03, 2013, 04:51:49 am
Wait, are you guys transitioning from glass to glass-trans or is Oddgrim just stuck in the old ways?
Title: Re: GVT Isis [RELEASED]
Post by: mjn.mixael on September 03, 2013, 08:22:09 am
I have no idea what you are talking about in terms of Oddgrim being stuck in the old days or some such..

The MediaVPs, starting with the next release, will use glass-trans across the board, and Oddgrim is aware of this. He's been using glass-trans in all his craft. That texture was simply accidentally left out of this model release.