Hard Light Productions Forums
Modding, Mission Design, and Coding => The Modding Workshop => Topic started by: Apollo on March 30, 2013, 10:48:48 pm
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While testing this mission I kept hearing a weapon sound play in the background when that particular weapon was not being used by anybody. I ran a debug build, and it crashed while loading the briefing.
I've fixed several errors, and it still keeps happening. I have no idea what to do.
[attachment deleted by ninja]
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Check your sounds.tbl indices. Were there support ships active in the mission?
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Not at that particular time.
EDIT: It says:
"Dutifully ignoring the extra sound values for retail sound 36, 'l_hit.wav'...
Dutifully ignoring the extra sound values for retail sound 37, 'm_hit.wav'..."
I'm not exactly sure what that means, though.
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Apollo, get BP2's sounds.tbl and check which indexes were left unused. Avoid using those indexes in your modified sounds.tbl.
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Apollo, get BP2's sounds.tbl and check which indexes were left unused. Avoid using those indexes in your modified sounds.tbl.
What? That's over a hundred of them!
...stupid FS table files
EDIT: How come the Mediavps use some of those indexes? Also, is it safe to add new ones? A bunch of comments say no.
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wat
I mean indexes that were left empty.
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wat
I mean indexes that were left empty.
I know. There's literally over a hundred of them.
EDIT: Do you mean the ones that are empty or the ones that are empty with comments?
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I don't remember, I haven't seen sounds.tbl for a year or two now.
Hardcoded sounds.tbl values are poorly documented. You may find something by searching these forums as they aren't in the wiki from the looks of it.
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Hardcoded sounds.tbl values
These? (http://www.hard-light.net/wiki/index.php/Hardcoded_sounds)
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Well, I moved the entry and it seems to work now. Thank you.