Hard Light Productions Forums

Modding, Mission Design, and Coding => FS2 Open Coding - The Source Code Project (SCP) => Topic started by: chief1983 on April 02, 2013, 01:15:39 pm

Title: 'Official' Doxygen home
Post by: chief1983 on April 02, 2013, 01:15:39 pm
Well, it seemed we needed a permanent place to keep the Doxygen output from the codebase, as well as a way to update it.  So I checked the code out on one of my home servers and set up a script that will update the codebase, and if needed, rerun Doxygen on it, and then rsync the Doxygen output to the SCP website.

FS2 Open Documentation (http://scp.indiegames.us/fsodoc/)

It only runs the rest of the script if the code is actually update, much like my nightly build script.  This was mostly just me stretching my Bash legs though.

On a side note, Doxygen output some warnings about the documentation while it was running, and I opened a ticket (http://scp.indiegames.us/mantis/view.php?id=2829) with all of them.
Title: Re: 'Official' Doxygen home
Post by: Echelon9 on April 02, 2013, 08:00:43 pm
Fantastic! Good to see more widespread benefit and use of the documentation.