Hard Light Productions Forums
Modding, Mission Design, and Coding => FS2 Open Coding - The Source Code Project (SCP) => Nightly Builds => Topic started by: SirKnightly on April 06, 2013, 11:29:21 am
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Here is the nightly for Windows on 06 Apr 2013 - Revision 9622
Group: Standard
fso-WIN-Standard-20130406_r9622.7z (http://swc.fs2downloads.com/builds/WIN/fso-WIN-Standard-20130406_r9622.7z)
MD5Sum (http://swc.fs2downloads.com/builds/WIN/fso-WIN-Standard-20130406_r9622.md5)
Group: NO-SSE
fso-WIN-NO-SSE-20130406_r9622.7z (http://swc.fs2downloads.com/builds/WIN/fso-WIN-NO-SSE-20130406_r9622.7z)
MD5Sum (http://swc.fs2downloads.com/builds/WIN/fso-WIN-NO-SSE-20130406_r9622.md5)
Group: SSE
fso-WIN-SSE-20130406_r9622.7z (http://swc.fs2downloads.com/builds/WIN/fso-WIN-SSE-20130406_r9622.7z)
MD5Sum (http://swc.fs2downloads.com/builds/WIN/fso-WIN-SSE-20130406_r9622.md5)
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r9622 | niffiwan | 2013-04-05 23:11:39 -0500 (Fri, 05 Apr 2013) | 1 line
Changed paths:
M /trunk/fs2_open/code/menuui/barracks.cpp
M /trunk/fs2_open/code/mission/missionparse.cpp
M /trunk/fs2_open/code/network/multi_data.cpp
M /trunk/fs2_open/code/network/multi_pinfo.cpp
M /trunk/fs2_open/code/network/multimsgs.cpp
M /trunk/fs2_open/code/network/multiui.cpp
M /trunk/fs2_open/code/network/multiutil.cpp
M /trunk/fs2_open/code/parse/lua.cpp
M /trunk/fs2_open/code/pilotfile/csg.cpp
M /trunk/fs2_open/code/pilotfile/csg_convert.cpp
M /trunk/fs2_open/code/pilotfile/pilotfile.h
M /trunk/fs2_open/code/pilotfile/plr.cpp
M /trunk/fs2_open/code/playerman/managepilot.cpp
M /trunk/fs2_open/code/playerman/player.h
Fix mantis 2815: store single/multi squad names and images separately (in csg/plr respectively)
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