Hard Light Productions Forums

Modding, Mission Design, and Coding => FS2 Open Coding - The Source Code Project (SCP) => Nightly Builds => Topic started by: SirKnightly on April 18, 2013, 11:25:34 am

Title: Nightly (OS X): 18 Apr 2013 - Revision 9631
Post by: SirKnightly on April 18, 2013, 11:25:34 am
Here is the nightly for OS X on 18 Apr 2013 - Revision 9631

Group: Standard
fso-OSX-Standard-20130418_r9631.tgz (http://swc.fs2downloads.com/builds/OSX/fso-OSX-Standard-20130418_r9631.tgz)
MD5Sum (http://swc.fs2downloads.com/builds/OSX/fso-OSX-Standard-20130418_r9631.md5)

Code: [Select]
------------------------------------------------------------------------
r9631 | Goober5000 | 2013-04-18 00:45:42 -0500 (Thu, 18 Apr 2013) | 5 lines
Changed paths:
   M /trunk/fs2_open/code/fred2/sexp_tree.cpp
   M /trunk/fs2_open/code/fred2/sexp_tree.h
   M /trunk/fs2_open/code/parse/sexp.cpp
   M /trunk/fs2_open/code/parse/sexp.h

cleanup due to Mantis #2845...
straighten out and standardize the differences between the various OPF_SHIP_WING_* argument types
make sure all ships using an OPF_SHIP_WING_* type actually specify and handle the type they need to (removing the ones that don't make sense, e.g. you can't set the orientation of a waypoint)
fix num-ships-in-battle and is-in-box which were both broken
and make sure the sexp lookup for IFFs uses sexp_determine_team rather than iff_lookup (which is the actual fix for Mantis #2845)
------------------------------------------------------------------------