Hard Light Productions Forums
Modding, Mission Design, and Coding => The FRED Workshop => Topic started by: Hippo on April 21, 2013, 07:29:49 pm
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It's been a while. (a decade...)
Am I just doing something wrong, or does the color coded ship outlines now get completely overridden by the show ship models option?
(also hi.)
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Yeah, basically never ever use the color coded ship wireframes. It's incredibly slow and provides no real benefit.
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I disagree; having just tried, there is no performance difference between the two. Though you may not, I find it very useful.
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Weird! I could've sworn it used some terribly inefficient software-only rendering pipeline. Try loading up a big mission with a lot of ship models onscreen in FRED and see if you can get any differences.
It may have been fixed up, but as recently as last year it was basically unusable with a lot of polygons on screen.
e: Just tried it out and it looks great and performs super smooth! I don't know if this is because I'm on a deferred rendering build or whether that matters at all, but you should be able to use it without problem.
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This was fixed recently.
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3.7 RC1
Shall I drop it in mantis?
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Exactly what issue are you having? You can't get the wireframe option?
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Wait wut? Show models has always overridden show outlines as far as I can remember. Just deselect 'show models' and you'll get your outlines.
I was referring to the speed of the outlines. That was recently fixed.. before 3.6.14, iirc.
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No, with both options selected the model would be displayed with the wireframe and coloring. Presently when both are selected only the model is displayed. This also is the case when showing selected ships.
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Right click and make sure you have 'show ship models' deselected and 'show outlines' selected.
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See attached. "Show outlines" and "show models" are enabled in both.
[attachment deleted by ninja]
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I knew my childhood memories of FRED weren't wrong! I do remember this in FRED, but I can't vouch for FRED2.
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Ooh, I gotcha. That does look mantisable.
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I always thought it was intentional and/or well-known (clearly it's neither), although I have no real reasoning other than a vague recollection that maybe the new behavior started with HTL enabled FRED builds.
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I always thought it was intentional and/or well-known (clearly it's neither), although I have no real reasoning other than a vague recollection that maybe the new behavior started with HTL enabled FRED builds.
I just ran FRED with -nohtl and the old behaviour came back. That was a good catch. But goodness, it's still a huge performance hit.