Hard Light Productions Forums
Modding, Mission Design, and Coding => FS2 Open Coding - The Source Code Project (SCP) => Topic started by: Kiloku on April 22, 2013, 05:03:59 am
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I saw that there is some code for localization in the Source Code, but I didn't get deep into it. Is there an easy way to create new language options? I'm one of the volunteers who translate Valve's games and Steam, so I'd definitely like to take a look into that.
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Basically the game looks at two table files. strings.tbl and tstrings.tbl. If those contain a language it supports, the XSTR system is used to translate that particular string. I've been meaning to add support for Spanish for a while now actually since I actually have a table to support that. I've not looked in too much detail what that requires but as far as I can see, not that much.
If you're interested in translating the game, which languages were you thinking of adding?
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Given his signature, I'm inclined to say Portuguese. I'd volunteer for a Spanish translation myself if it ever becomes possible.
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To be specific, Brazilian Portuguese, as there are large differences between this and Portugal's Portuguese.