Hard Light Productions Forums
Modding, Mission Design, and Coding => FS2 Open Coding - The Source Code Project (SCP) => Nightly Builds => Topic started by: SirKnightly on April 28, 2013, 12:01:57 pm
-
Here is the nightly for Windows on 28 Apr 2013 - Revision 9655
Group: Standard
fso-WIN-Standard-20130428_r9655.7z (http://swc.fs2downloads.com/builds/WIN/fso-WIN-Standard-20130428_r9655.7z)
MD5Sum (http://swc.fs2downloads.com/builds/WIN/fso-WIN-Standard-20130428_r9655.md5)
Group: NO-SSE
fso-WIN-NO-SSE-20130428_r9655.7z (http://swc.fs2downloads.com/builds/WIN/fso-WIN-NO-SSE-20130428_r9655.7z)
MD5Sum (http://swc.fs2downloads.com/builds/WIN/fso-WIN-NO-SSE-20130428_r9655.md5)
Group: SSE
fso-WIN-SSE-20130428_r9655.7z (http://swc.fs2downloads.com/builds/WIN/fso-WIN-SSE-20130428_r9655.7z)
MD5Sum (http://swc.fs2downloads.com/builds/WIN/fso-WIN-SSE-20130428_r9655.md5)
------------------------------------------------------------------------
r9652 | niffiwan | 2013-04-28 00:42:47 -0500 (Sun, 28 Apr 2013) | 1 line
Changed paths:
M /trunk/fs2_open/code/pilotfile/csg.cpp
log the correct CSG version
------------------------------------------------------------------------
r9653 | Echelon9 | 2013-04-28 07:33:19 -0500 (Sun, 28 Apr 2013) | 1 line
Changed paths:
M /trunk/fs2_open/code/weapon/emp.cpp
Fix Mantis 2850: AddressSanitizer: global-buffer-overflow in emp_randomize_chars()
------------------------------------------------------------------------
r9654 | Echelon9 | 2013-04-28 08:50:03 -0500 (Sun, 28 Apr 2013) | 1 line
Changed paths:
M /trunk/fs2_open/code/mission/missionmessage.cpp
Fix for loading of AVIs in BP. As discussed with The_E on IRC, this bug may have had a range of unintended consequences, although not clear why it hasn't been picked up already.
------------------------------------------------------------------------
r9655 | Echelon9 | 2013-04-28 08:51:41 -0500 (Sun, 28 Apr 2013) | 1 line
Changed paths:
M /trunk/fs2_open/code/bmpman/bmpman.cpp
Extra logging functionality for BMPMAN. This helped localise the fix in r9654.
------------------------------------------------------------------------
-
Chipping away at the nightmare that is BMPMan.
-
Codethulhu?
-
You bet
-
this nightly might have a problem, it might be logging this?
WARNING: "Passed filename, 'ÌÌÌÌÌÌÌÌÌÌÌÌÌÌÌÌÌÌÌÌÌÌÌÌÌÌÌÌÌÌÌ', is too long to support an extension!! Maximum length, minus the extension, is 27 characters." at bmpman.cpp:875
-
Your absolute install filepath.
Is too damn long.
-
I don't think that is what is happening. More information is needed.
-
Sorry, that was a terrible bug report. See the mantis issue (http://scp.indiegames.us/mantis/view.php?id=2857) for more info.
Your absolute install filepath.
Is too damn long.
Well, it's currently '/ssd/fso'... :p
-
I'll take a look in a couple of hours -- but initial thought is that given the main change is in the descriptive text of an Assertion(), not a change in the actual test that triggers the Assertion()/Assert() that we have uncovered a separate, latent bug somewhere.