Hard Light Productions Forums
General FreeSpace => FreeSpace & FreeSpace Open Support => Topic started by: Insomniac34 on May 06, 2013, 10:39:10 am
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Hi, I have been downloading custom models to use with my FSU installation, and everythings been working fine. I just downloaded the custom Medusa model here:
http://www.hard-light.net/forums/index.php?topic=76945.0
and I was able to identify and properly extract each file type (texture map, .tbm entry, etc...) EXCEPT the .bx file. Which subdirectory of /data/ should I stick it in? Google isn't helping me :(. Thanks!
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they are cache files mate
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So I'll stick it in my /data/cache folder then. Thanks dude :yes:
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Indeed, /data/cache is where .bx files go. They're not strictly required, the game will generate them itself when they're not present - but that tends to take a while for the modern very-high-poly models. That's why pregenerated cache files are sometimes distributed with the models nowadays.