Hard Light Productions Forums

Hosted Projects - FS2 Required => Blue Planet => Topic started by: Molaris on May 20, 2013, 01:54:06 pm

Title: New Beam Cannons
Post by: Molaris on May 20, 2013, 01:54:06 pm
Am I the only one who feels that MBlue actually do more damage than the BBlue? I've had a bunch of cap ships with many BBlues unload on a Juggernaut before, and then a Bunch of MBlues, and I really feel like the MBlues do more damage. Am I correct in this? It could very well be because MBlues can be mounted in greater number. I was just curious if I was the only one to notice this.
Title: Re: New Beam Cannons
Post by: General Battuta on May 20, 2013, 02:11:36 pm
The BBlue has almost twice the sustained damage of the MBlue.
Title: Re: New Beam Cannons
Post by: qwadtep on May 21, 2013, 02:56:14 am
The difference in firepower between MBlues and BBlues is the difference in firepower between a Chimera and a Titan. MBlues will supply more of a battlegroup's damage simply because there are more of them but one for one the BBlue thrashes them.

Are you sure you aren't talking about HBlues and BBlues? Because then you have the issue of the Raynor only having one beam versus the Titan's three, so the Titan comes out on top. But then that could very well be just another case of the tables not reflecting the canon, since we've only ever seen the Raynor use it in battles where it's outclassed to begin with thus far.
Title: Re: New Beam Cannons
Post by: Sathanas on May 22, 2013, 12:49:24 am
Was the HBlue always intended to be only slightly more powerful then the BBlue? It has an additional 1500 meter range granted, but only a bit more sustained dmg.
Title: Re: New Beam Cannons
Post by: rubixcube on May 22, 2013, 12:56:31 am
Its almost a direct copy paste from the inferno HBlue, so yes I would say so.
Title: Re: New Beam Cannons
Post by: Sathanas on May 22, 2013, 01:03:47 am
Just going by the description of having its own reactor etc, I expected it to pack more punch over say, a Titan, which can pack 3 BBlues and is described as being more of a carrier.
Title: Re: New Beam Cannons
Post by: Aesaar on May 22, 2013, 01:10:47 am
The Titan doesn't have anywhere near as potent a broadside.
Title: Re: New Beam Cannons
Post by: rubixcube on May 22, 2013, 01:11:41 am
agreed, the Raynor has a host of other beam cannons at its disposal
Title: Re: New Beam Cannons
Post by: Sathanas on May 22, 2013, 01:14:18 am
Yeah fair enough. Guess we haven't really seen a Raynor's full capabilities in WiH
Title: Re: New Beam Cannons
Post by: -Norbert- on May 22, 2013, 01:34:16 am
It's own reactor probably means that the Raynor is left with more excess energy to put into other things, like crazy subspace manouvering.
Title: Re: New Beam Cannons
Post by: Flak on May 22, 2013, 03:31:11 am
The Titan is just better when it comes to shock jump while it is possible to immediately getting into position to fire at the enemy. The Raynor gets more DPS if it gets into the thickness of the action however, like if there are multiple enemies it can engage at the same time. We haven't seen much of the Raynor's broadside firepower. Seeing the tables, the Titan only have a single TerSlashBlue covering each sides.
Title: Re: New Beam Cannons
Post by: Mars on May 22, 2013, 09:28:30 am
We don't know if this will continue to hold up though - it could be that the Raynor will be just as effective (or more) as a shock-jumper.
Title: Re: New Beam Cannons
Post by: Phantom Hoover on May 22, 2013, 09:41:57 am
Yeah fair enough. Guess we haven't really seen a Raynor's full capabilities in WiH

Yeah. Based on its tabled armament alone the Raynor Erebus is a ship with a lot of very diverse armament which can be used in interesting ways. Commanding one in a mission would potentially be very fun, if you did it right.
Title: Re: New Beam Cannons
Post by: crizza on May 22, 2013, 11:54:56 am
Erebus...what have I missed? :eek2:
Title: Re: New Beam Cannons
Post by: SpardaSon21 on May 22, 2013, 12:18:15 pm
Hang out in the BP IRC to find out.
Title: Re: New Beam Cannons
Post by: An4ximandros on May 22, 2013, 05:17:16 pm
 So the Raynor got name changed absorbed by the Darkness?
Quote
Ancient Greek: Ἔρεβος, "deep darkness, shadow", was often conceived as a primordial deity, representing the personification of darkness
The buntus are ****ed

 On a serious note, why the name change? Not enough greekness to the GTVA? :p
Title: Re: New Beam Cannons
Post by: MatthTheGeek on May 22, 2013, 05:28:40 pm
Someone thought they needed something that sounds silly. Eretrain and Ereplane were taken.
Title: Re: New Beam Cannons
Post by: Phantom Hoover on May 22, 2013, 06:43:31 pm
Ignore Matth, this is just his usual flailing when it turns out not everyone agrees with him. The name Raynor was, to my knowledge, basically a working stand-in that Stratcomm didn't bother changing, and which has stuck around until you reach the present situation where one of the most prominent ships in BP is inexplicably named after a Starcraft character, contrary to everything else in the fleet.
Title: Re: New Beam Cannons
Post by: QuakeIV on May 22, 2013, 09:28:41 pm
Not enough greekness to the GTVA? :p

Arguably this is the exact correct answer.
Title: Re: New Beam Cannons
Post by: Mars on May 22, 2013, 11:11:16 pm
The only reason I'd be worried about a real name change is how it would effect voice acting -  how many times was "Raynor" ever said in game? Have they gotten close to finishing AOA yet?
Title: Re: New Beam Cannons
Post by: General Battuta on May 22, 2013, 11:26:50 pm
AoA has been voice acted for years. The name 'Raynor' is spoken once in dialogue in all of BP.
Title: Re: New Beam Cannons
Post by: Mars on May 22, 2013, 11:57:17 pm
AoA has been voice acted for years.
I am a dolt
The name 'Raynor' is spoken once in dialogue in all of BP.
You should totally go for it then, it's really a much better name.
Title: Re: New Beam Cannons
Post by: Luis Dias on May 24, 2013, 10:12:43 am
Raynor is so much more badass sounding than Erebus though.
Title: Re: New Beam Cannons
Post by: Mars on May 24, 2013, 11:56:19 am
Raynor makes me think of reindeer. Erebus makes me think of a giant, icy volcano - and is in fact death's daddy in Greek mythology.
Title: Re: New Beam Cannons
Post by: Qent on May 24, 2013, 12:07:43 pm
I have no problem with the name "Raynor," although as a StarCraft reference I admit it's a little silly. But the fact is that it is now associated with one of the iconic ships of Blue Planet, and it irks me a bit to have such a prominent detail changed so long after release.

I cannot fault you for switching to a name that is so much better on paper, but I do think that it has its flaws. "Erebus," while a cool-sounding name and technically awesome, doesn't sound very memorable or distinct to me. "Raynor," "Titan," and "Orion" before them were very memorable, and therefore faster and easier to associate with cool ships.

On the other hand, even names like "Hatshepsut" eventually get drilled into players' skulls.
Title: Re: New Beam Cannons
Post by: Droid803 on May 24, 2013, 12:41:54 pm
Change it all you want, but after all these years, I'll probably still call it a Raynor.
Title: Re: New Beam Cannons
Post by: qwadtep on May 25, 2013, 09:43:40 am
Yeah, the Raynor's a Raynor.
Title: Re: New Beam Cannons
Post by: QuakeIV on May 25, 2013, 12:24:43 pm
I would personally replace Raynor with something that is actually substantially cooler instead of some obscure hard-to-pronounce thingy.

Like, even something as lame as the name 'GTD Behemoth' is cooler just because its possible to pronounce/remember.
Title: Re: New Beam Cannons
Post by: General Battuta on May 25, 2013, 01:04:28 pm
Like all our creative decisions this is not something we're going to crowdsource.
Title: Re: New Beam Cannons
Post by: Fury on May 25, 2013, 03:38:25 pm
You know, "Raynor" could have been a person of some prominence in BPverse after who the destroyer was named. Would have been easier to write that up, rather than change the name considering it was mentioned as such in AoA. Raynor as it happens, is legitimate surname and has existed long before StarCraft.
Title: Re: New Beam Cannons
Post by: Qent on May 25, 2013, 04:04:29 pm
"Air-a-bus" is not that hard to pronounce.

Accepting and responding to feedback is not crowdsourcing and you do it a lot.
Title: Re: New Beam Cannons
Post by: crizza on May 25, 2013, 05:08:00 pm
Whats so difficult with Erebus?
Title: Re: New Beam Cannons
Post by: Phantom Hoover on May 25, 2013, 05:18:01 pm
Nothing. Good thing 'Atreides' seems to have been passed over, that was also being discussed at one point.
Title: Re: New Beam Cannons
Post by: Klaustrophobia on May 25, 2013, 06:37:53 pm
yeah, i don't understand the need to change the name either.  i had no idea "raynor" was from starcraft, but imo irrelevant anyway, because EVERY name comes from somewhere. 

raynor just sounds better to me.
Title: Re: New Beam Cannons
Post by: crizza on May 25, 2013, 08:21:50 pm
Well, giving that the new cap-shipclasses are named after greek deitis or mythological figures, Erebus is of course more fitting than Raynor.
All a thing of getting used to.
Title: Re: New Beam Cannons
Post by: rubixcube on May 26, 2013, 02:20:34 pm
Let the BP team do what they want. Their executive decisions up to this point have been correct, no need to ask them to change their minds.
Title: Re: New Beam Cannons
Post by: Black Wolf on May 26, 2013, 08:59:06 pm
People change the names of mod ships all the time. It's certainly an odd choice to change the name of such a recognizable community ship once it's already been released, but that's the BP team's perogative, I suppose.

Change it all you want, but after all these years, I'll probably still call it a Raynor.

This though. For probably lots of people.
Title: Re: New Beam Cannons
Post by: General Battuta on May 26, 2013, 09:21:39 pm
In an ironic twist the Draco is keeping its name despite getting a complete new model!
Title: Re: New Beam Cannons
Post by: An4ximandros on May 26, 2013, 10:04:02 pm
 
Quote
Dragoon
There, "greekified" for you.
Title: Re: New Beam Cannons
Post by: Black Wolf on May 26, 2013, 10:46:47 pm
In an ironic twist the Draco is keeping its name despite getting a complete new model!

(http://i.imgur.com/xC62d.jpg)

I know - I've been avoiding updating the wiki because I'm not really sure how to split all that stuff up.
Title: Re: New Beam Cannons
Post by: swashmebuckle on May 26, 2013, 11:23:57 pm
If it had been changed without comment I'd have been like whatever but now that the thread has exploded, my brain will forever think of the ship as the Airbus and that all the buildup and wanting to kill steel is actually thinly veiled Boeing propaganda. Thanks a lot, fan community.
Title: Re: New Beam Cannons
Post by: General Battuta on May 26, 2013, 11:28:03 pm
Quote
Dragoon
There, "greekified" for you.

Dragoon is a French word, not a Greek one, and Draco is already a Latin word, like Ulysses. So you just Frenchified a word that already fit the name scheme  :p
Title: Re: New Beam Cannons
Post by: An4ximandros on May 27, 2013, 12:06:21 am
 Drakōn (Drakoon)

 Fixed, thanks for the heads up! :p
Title: Re: New Beam Cannons
Post by: Phantom Hoover on May 29, 2013, 01:35:02 pm
The scheme is to use Latin names of Greek mythical figures, not the actual Greek name of them.