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Modding, Mission Design, and Coding => FS2 Open Coding - The Source Code Project (SCP) => Nightly Builds => Topic started by: SirKnightly on July 09, 2013, 04:11:52 pm

Title: Nightly (OS X): 09 Jul 2013 - Revision 9720
Post by: SirKnightly on July 09, 2013, 04:11:52 pm
Here is the nightly for OS X on 09 Jul 2013 - Revision 9720

Group: Standard
fso-OSX-Standard-20130709_r9720.tgz (http://swc.fs2downloads.com/builds/OSX/fso-OSX-Standard-20130709_r9720.tgz)
MD5Sum (http://swc.fs2downloads.com/builds/OSX/fso-OSX-Standard-20130709_r9720.md5)

Code: [Select]
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r9718 | The_E | 2013-07-08 12:40:06 -0500 (Mon, 08 Jul 2013) | 2 lines
Changed paths:
   M /trunk/fs2_open/code/graphics/grbatch.cpp
   M /trunk/fs2_open/code/graphics/gropengldraw.cpp
   M /trunk/fs2_open/code/graphics/gropengldraw.h

Fix for Mantis 2861: Make sure we switch off shader-based effect rendering if the GPU can't handle it

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r9719 | The_E | 2013-07-08 12:40:57 -0500 (Mon, 08 Jul 2013) | 2 lines
Changed paths:
   M /trunk/fs2_open/code/graphics/2d.cpp

Removes a console command that basically amounted to being a more elaborate way of causing an Int3()

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r9720 | m_m | 2013-07-09 01:21:28 -0500 (Tue, 09 Jul 2013) | 1 line
Changed paths:
   M /trunk/fs2_open/code/ship/ship.cpp

Fix for Mantis 2884: Team colors not displayed on player ship.
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