Hard Light Productions Forums
Modding, Mission Design, and Coding => FS2 Open Coding - The Source Code Project (SCP) => Nightly Builds => Topic started by: SirKnightly on July 09, 2013, 04:11:52 pm
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Here is the nightly for OS X on 09 Jul 2013 - Revision 9720
Group: Standard
fso-OSX-Standard-20130709_r9720.tgz (http://swc.fs2downloads.com/builds/OSX/fso-OSX-Standard-20130709_r9720.tgz)
MD5Sum (http://swc.fs2downloads.com/builds/OSX/fso-OSX-Standard-20130709_r9720.md5)
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r9718 | The_E | 2013-07-08 12:40:06 -0500 (Mon, 08 Jul 2013) | 2 lines
Changed paths:
M /trunk/fs2_open/code/graphics/grbatch.cpp
M /trunk/fs2_open/code/graphics/gropengldraw.cpp
M /trunk/fs2_open/code/graphics/gropengldraw.h
Fix for Mantis 2861: Make sure we switch off shader-based effect rendering if the GPU can't handle it
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r9719 | The_E | 2013-07-08 12:40:57 -0500 (Mon, 08 Jul 2013) | 2 lines
Changed paths:
M /trunk/fs2_open/code/graphics/2d.cpp
Removes a console command that basically amounted to being a more elaborate way of causing an Int3()
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r9720 | m_m | 2013-07-09 01:21:28 -0500 (Tue, 09 Jul 2013) | 1 line
Changed paths:
M /trunk/fs2_open/code/ship/ship.cpp
Fix for Mantis 2884: Team colors not displayed on player ship.
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