Hard Light Productions Forums
Modding, Mission Design, and Coding => The FRED Workshop => Topic started by: Hobbie on July 24, 2013, 08:12:54 am
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So I'm working on putting together my first mission, and I've run into a bit of a snag I'm not sure how to solve.
See, what I want to do is have a ship warp out, then after a certain amount of time, warp back in. Essentially a departure, followed by an arrival.
Is there any way to do this?
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I know this happens in the 2nd mission of Wings of Dawn.
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You'll need two ships. Name them GVD NAME#WHATEVER and GVD NAME#WHATEVER2. Anything after the # will not be shown to the player, so it will seem like they have the same name. Then set ship2's arrival cue to delayed after ship1 departs.
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To add to that, using the copy-ship-damage sexp (or something like that) can copy a ship's damage (duh!) so it looks like it didn't magically repair itself in 2 minutes.
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So I'm working on putting together my first mission, and I've run into a bit of a snag I'm not sure how to solve.
See, what I want to do is have a ship warp out, then after a certain amount of time, warp back in. Essentially a departure, followed by an arrival.
Is there any way to do this?
So you don't like reading the wiki, eh ? :p
Here's a complete tutorial (http://www.hard-light.net/wiki/index.php/Tutorial_-_In-Mission_Jumps) written by Axem .
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So you don't like reading the wiki, eh ? :p
Here's a complete tutorial (http://www.hard-light.net/wiki/index.php/Tutorial_-_In-Mission_Jumps) written by Axem .
No, I'm just... completely and utterly blind. I did NOT see that.
Anyway, thanks a bunch guys, I will give it a shot and post the results up when the mission is finally playable.