Hard Light Productions Forums

General FreeSpace => FreeSpace & FreeSpace Open Support => Topic started by: Rhys on August 02, 2013, 09:00:11 pm

Title: [SOLVED] Very odd lighting issue.
Post by: Rhys on August 02, 2013, 09:00:11 pm
Hey all,

I'm having this very strange bug in my ship/loadout selection screens. Whenever I select a ship or weapon, instead of normally displaying the object like in the tech room, it appears completely black.

Here are some examples:

This is what I see when I view models in the tech room (I couldn't resist picking this sexy Medusa):
(http://gyazo.com/89544acec440629edbee77a08d2f3113.png)

This is what the same model looks like in the ship selection:
(http://gyazo.com/37eb5b363c31c62e793f721eeb12c5ce.png)

Finally, here is what I see during weapon selection. Note how the Artemis looks totally normal, while the Prometheus is having the black model issue.
(http://gyazo.com/2a1fffd9a7d3adb8d3ad71c4885b6f7a.png)


While these are not the best examples, as they are imported HTL models rather than what came packed with the 3.6.12 MVPs, I get the same issue no matter what ship or weapon is in the display.

I am currently running FS2 Open 3.7.0 RC2, and I have tried using SSE2, SSE, and NO SSE builds as well. Same problem.

Also, I am currently running an AMD 7950 GPU with up to date drivers as of yesterday.

Attached is my log in case anything pops up in there.

[attachment deleted by ninja]
Title: Re: Very odd lighting issue.
Post by: Arpit on August 03, 2013, 01:14:04 am
This is a known issue as far as I know with AMD graohic cards.  :doubt:

Try disabling FXAA. (not really sure about this)
Title: Re: Very odd lighting issue.
Post by: Rhys on August 03, 2013, 11:40:17 am
I was able to resolve this issue by rolling back to the 13.1 drivers.