Hard Light Productions Forums
Modding, Mission Design, and Coding => The Modding Workshop => Topic started by: phreak on June 27, 2001, 04:36:00 pm
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Which beam looks better? I like the white ones.
(http://members.nbci.com/nick9999/whitebeams.jpeg)
(http://members.nbci.com/nick9999/gtsaeolus.jpeg)
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Blue (http://dynamic.gamespy.com/~freespace/ubb/noncgi/wink.gif)
Actually I think white is better (http://dynamic.gamespy.com/~freespace/ubb/noncgi/smile.gif)
Its more fitting and its been done before
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-Director of the staff of Hidden Terror. ("http://www.hiddenterror.f2s.com")
-Fleet Admiral of The Ancients Armada ("http://ancientsarmada.cjb.net/")
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the white one
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venom2506
Member of the Robotech mod for FS2 ("http://robotechlan.com/freespace2/")
and of Hidden Terror, the Shivan campaign ("http://www.hiddenterror.f2s.com/index.html")
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Though choice (http://dynamic.gamespy.com/~freespace/ubb/noncgi/smile.gif)
They're both great (http://dynamic.gamespy.com/~freespace/ubb/noncgi/smile.gif)
But I like the green one better, 'cause I like them colourful (http://dynamic.gamespy.com/~freespace/ubb/noncgi/wink.gif)
How in the hell do you make those beams look so smooth??
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Originally posted by venom2506:
the white one
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i go into painshop pro and make and use about 7 different colors on a 16x16 canvas (13 lines, one in middle) make each line 1 pixel wide and draw it across like a beam. Once your done shrink it to 32x32 and it should end up with about 150 colors. Then save it as a 256 color pcx. Make sure color depth is 16 million before resizing.
[This message has been edited by PhReAk (edited 06-27-2001).]
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I definately like the white beams...
but can you make them ... more white? You know like brighter... like a blinding white light (like a 'hand of god' type of beam (http://dynamic.gamespy.com/~freespace/ubb/noncgi/biggrin.gif)).
Joe.
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Originally posted by PhReAk:
i go into painshop pro and make and use about 7 different colors on a 16x16 canvas (13 lines, one in middle) make each line 1 pixel wide and draw it across like a beam. Once your done shrink it to 32x32 and it should end up with about 150 colors. Then save it as a 256 color pcx. Make sure color depth is 16 million before resizing.
heh heh, try using a lens flare. I'll leave the rest it to you. (http://dynamic.gamespy.com/~freespace/ubb/noncgi/biggrin.gif)
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dont have lens flare.. only have demo... I have sunburst though.. thats what I use for beam glows
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Originally posted by joek:
I definately like the white beams...
but can you make them ... more white? You know like brighter... like a blinding white light (like a 'hand of god' type of beam (http://dynamic.gamespy.com/~freespace/ubb/noncgi/biggrin.gif)).
Joe.
Turn the brightness of your monitor up... (http://dynamic.gamespy.com/~freespace/ubb/noncgi/biggrin.gif)
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"He who laughs last thinks slowest."
"Just becase you're paranoid doesn't mean they're not out to get you."
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Originally posted by sandwich:
Turn the brightness of your monitor up... (http://dynamic.gamespy.com/~freespace/ubb/noncgi/biggrin.gif)
Naw... not that. I guess it's the game. The beam and the bright white center of the explosion is only #F7FCF8. I guess that's as 'white' as the game gets... or the screen shot, probably looks brighter in-game huh?
Joe.
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yea its hella bright ingame.
edit: oh yea and that big explosion is the after effects of the ODG (beam is small because its at the end of its life)
[This message has been edited by PhReAk (edited 06-29-2001).]
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I go for the white one. Though it would be nice if it kinda had some 'texture'... (http://dynamic.gamespy.com/~freespace/ubb/noncgi/smile.gif)
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Me? Here's what my brain tells me!
65% White
35% Green
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