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General FreeSpace => FreeSpace & FreeSpace Open Support => Topic started by: BomGaroto on August 13, 2013, 03:03:43 pm

Title: FS2O 3_7_0_RC2_SSE - error after 1st mission
Post by: BomGaroto on August 13, 2013, 03:03:43 pm
Hi friends, sorry my English

I have problems in the game in the 1st mission of vanilla after the workout, the ends-there the enemy spacecraft explodes and the game crashes

This destroys the ship, the game crash:
(http://imageshack.com/scaled/large/7/y5by.jpg)

Assert: Scene_depth_texture != 0
File: gropengldraw.cpp
Line: 1450

ntdll.dll! ZwWaitForSingleObject + 21 bytes
kernel32.dll! WaitForSingleObjectEx + 67 bytes
kernel32.dll! WaitForSingleObject + 18 bytes
fs2_open_3_7_0_RC2_SSE-DEBUG.exe! <no symbol>
fs2_open_3_7_0_RC2_SSE-DEBUG.exe! <no symbol>
fs2_open_3_7_0_RC2_SSE-DEBUG.exe! <no symbol>
fs2_open_3_7_0_RC2_SSE-DEBUG.exe! <no symbol>
fs2_open_3_7_0_RC2_SSE-DEBUG.exe! <no symbol>
fs2_open_3_7_0_RC2_SSE-DEBUG.exe! <no symbol>
fs2_open_3_7_0_RC2_SSE-DEBUG.exe! <no symbol>
fs2_open_3_7_0_RC2_SSE-DEBUG.exe! <no symbol>
fs2_open_3_7_0_RC2_SSE-DEBUG.exe! <no symbol>
fs2_open_3_7_0_RC2_SSE-DEBUG.exe! <no symbol>
fs2_open_3_7_0_RC2_SSE-DEBUG.exe! <no symbol>
fs2_open_3_7_0_RC2_SSE-DEBUG.exe! <no symbol>
fs2_open_3_7_0_RC2_SSE-DEBUG.exe! <no symbol>
fs2_open_3_7_0_RC2_SSE-DEBUG.exe! <no symbol>
fs2_open_3_7_0_RC2_SSE-DEBUG.exe! <no symbol>
fs2_open_3_7_0_RC2_SSE-DEBUG.exe! <no symbol>
kernel32.dll! BaseThreadInitThunk + 18 bytes
ntdll.dll! RtlInitializeExceptionChain + 99 bytes
ntdll.dll! RtlInitializeExceptionChain + 54 bytes

here is pastebin: http://pastebin.com/FB7pmPnh



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Title: Re: FS2O 3_7_0_RC2_SSE - error after 1st mission
Post by: MatthTheGeek on August 13, 2013, 04:02:30 pm
Code: [Select]
Found root pack 'D:\Jogos\Freespace 2\root_fs2.vp' with a checksum of 0x98c91e84The checksum is incorrect, meaning either your root_fs2.vp is corrupted, or you have not applied the retail 1.2 patch (http://www.freespacemods.net/download.php?view.352).

Code: [Select]
  -no_glslUnless you have very good reasons to use it (mainly running on low-end hardware or on ****ty Mac/Linux graphic drivers), disable this flag.

Code: [Select]
Initializing OpenGL graphics device at 1920x1080 with 16-bit color...Please switch to 32bits color depth.