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Modding, Mission Design, and Coding => FS2 Open Coding - The Source Code Project (SCP) => Nightly Builds => Topic started by: SirKnightly on September 22, 2013, 06:09:31 am

Title: Nightly (Windows): 22 Sep 2013 - Revision 9809
Post by: SirKnightly on September 22, 2013, 06:09:31 am
Here is the nightly for Windows on 22 Sep 2013 - Revision 9809

Group: Standard
fso-WIN-Standard-20130922_r9809.7z (http://swc.fs2downloads.com/builds/WIN/fso-WIN-Standard-20130922_r9809.7z)
MD5Sum (http://swc.fs2downloads.com/builds/WIN/fso-WIN-Standard-20130922_r9809.md5)

Group: NO-SSE
fso-WIN-NO-SSE-20130922_r9809.7z (http://swc.fs2downloads.com/builds/WIN/fso-WIN-NO-SSE-20130922_r9809.7z)
MD5Sum (http://swc.fs2downloads.com/builds/WIN/fso-WIN-NO-SSE-20130922_r9809.md5)

Group: SSE
fso-WIN-SSE-20130922_r9809.7z (http://swc.fs2downloads.com/builds/WIN/fso-WIN-SSE-20130922_r9809.7z)
MD5Sum (http://swc.fs2downloads.com/builds/WIN/fso-WIN-SSE-20130922_r9809.md5)

Code: [Select]
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r9807 | chief1983 | 2013-09-21 11:31:20 -0500 (Sat, 21 Sep 2013) | 1 line
Changed paths:
   M /trunk/fs2_open/projects/Xcode/FS2_Open.xcodeproj/project.pbxproj
   M /trunk/fs2_open/projects/Xcode4/FS2_Open.xcodeproj/project.pbxproj

Add profiling file to Xcode projects, and remove the wxfred2 files from their code.lib targets.
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r9808 | chief1983 | 2013-09-21 12:29:01 -0500 (Sat, 21 Sep 2013) | 1 line
Changed paths:
   M /trunk/fs2_open/code/Makefile.am

Add profiling.cpp to the Makefile.
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r9809 | Goober5000 | 2013-09-22 02:15:34 -0500 (Sun, 22 Sep 2013) | 3 lines
Changed paths:
   M /trunk/fs2_open/code/ai/aigoals.cpp
   M /trunk/fs2_open/code/ai/aigoals.h
   M /trunk/fs2_open/code/controlconfig/controlsconfig.cpp
   M /trunk/fs2_open/code/fred2/eventeditor.cpp
   M /trunk/fs2_open/code/fred2/mainfrm.cpp
   M /trunk/fs2_open/code/fred2/management.cpp
   M /trunk/fs2_open/code/fred2/management.h
   M /trunk/fs2_open/code/freespace2/freespace.cpp
   M /trunk/fs2_open/code/gamehelp/gameplayhelp.cpp
   M /trunk/fs2_open/code/globalincs/pstypes.h
   M /trunk/fs2_open/code/globalincs/systemvars.cpp
   M /trunk/fs2_open/code/graphics/2d.cpp
   M /trunk/fs2_open/code/graphics/gropengl.cpp
   M /trunk/fs2_open/code/graphics/gropengltexture.cpp
   M /trunk/fs2_open/code/hud/hudbrackets.cpp
   M /trunk/fs2_open/code/hud/hudconfig.cpp
   M /trunk/fs2_open/code/hud/hudconfig.h
   M /trunk/fs2_open/code/hud/hudsquadmsg.cpp
   M /trunk/fs2_open/code/localization/localize.cpp
   M /trunk/fs2_open/code/localization/localize.h
   M /trunk/fs2_open/code/menuui/mainhallmenu.cpp
   M /trunk/fs2_open/code/menuui/mainhallmenu.h
   M /trunk/fs2_open/code/menuui/optionsmenu.cpp
   M /trunk/fs2_open/code/menuui/optionsmenumulti.cpp
   M /trunk/fs2_open/code/menuui/playermenu.cpp
   M /trunk/fs2_open/code/mission/missionhotkey.cpp
   M /trunk/fs2_open/code/mission/missionlog.cpp
   M /trunk/fs2_open/code/missionui/chatbox.cpp
   M /trunk/fs2_open/code/missionui/chatbox.h
   M /trunk/fs2_open/code/missionui/missionbrief.cpp
   M /trunk/fs2_open/code/missionui/missiondebrief.cpp
   M /trunk/fs2_open/code/missionui/missionpause.cpp
   M /trunk/fs2_open/code/missionui/missionshipchoice.cpp
   M /trunk/fs2_open/code/missionui/missionweaponchoice.cpp
   M /trunk/fs2_open/code/missionui/redalert.cpp
   M /trunk/fs2_open/code/network/chat_api.cpp
   M /trunk/fs2_open/code/network/chat_api.h
   M /trunk/fs2_open/code/network/multi_log.cpp
   M /trunk/fs2_open/code/network/multi_log.h
   M /trunk/fs2_open/code/network/multi_pmsg.cpp
   M /trunk/fs2_open/code/network/multi_pmsg.h
   M /trunk/fs2_open/code/network/multi_pxo.cpp
   M /trunk/fs2_open/code/network/multimsgs.cpp
   M /trunk/fs2_open/code/network/multimsgs.h
   M /trunk/fs2_open/code/network/multiui.cpp
   M /trunk/fs2_open/code/network/multiui.h
   M /trunk/fs2_open/code/network/multiutil.cpp
   M /trunk/fs2_open/code/network/multiutil.h
   M /trunk/fs2_open/code/network/psnet2.cpp
   M /trunk/fs2_open/code/network/stand_gui.cpp
   M /trunk/fs2_open/code/network/stand_gui.h
   M /trunk/fs2_open/code/osapi/osapi.cpp
   M /trunk/fs2_open/code/osapi/osapi.h
   M /trunk/fs2_open/code/osapi/osregistry.cpp
   M /trunk/fs2_open/code/osapi/osregistry.h
   M /trunk/fs2_open/code/popup/popup.cpp
   M /trunk/fs2_open/code/popup/popup.h
   M /trunk/fs2_open/code/popup/popupdead.cpp
   M /trunk/fs2_open/code/ship/ship.cpp
   M /trunk/fs2_open/code/ui/inputbox.cpp
   M /trunk/fs2_open/code/ui/ui.h

make localization more robust with additional checks on string length, more consting, and stronger typing
and make XSTR const, since we don't want to modify the strings it translates
and then CONST ALL THE THINGS
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