Hard Light Productions Forums
Modding, Mission Design, and Coding => The Modding Workshop => Topic started by: Enioch on September 25, 2013, 03:11:15 am
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Hello, folks,
I 'd like to ask if there is any way to have a secondary (missile) bank on a fighter fire vertically, like a VLS battery from a capital ship. Do all weapon banks need to fire along the 0,0,1 normal? I tried setting up a bank with a 0,1,0 normal, but FS insists on 'fixing' the normal.
I realize that I could always set up a missile turret and control it via capital ship scripts, but I would really prefer weapon bank functionality (loadout selection, limited ammo etc)
Any thoughts?
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Makes me think of anime tanks, macross, then wings of dawn, dawns spa pic.
Spoon may have tips on the original subject.
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"gun convergence" flag makes the weapons fire down normals.
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Didn't one of the Exarchy fighters in DE have something like this?
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"gun convergence" flag makes the weapons fire down normals.
So it does. Thanks Big D.
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Didn't one of the Exarchy fighters in DE have something like this?
Yeah, that was the subject of much annoyance to me, since at that point, auto-convergence (for primaries) and "gun convergence" (for secondaries) were mutually exclusive on the engine-side...
It's fixed now though, you can have offset missiles working with auto-convergence/aim. :)