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Modding, Mission Design, and Coding => FS2 Open Coding - The Source Code Project (SCP) => Nightly Builds => Topic started by: SirKnightly on September 27, 2013, 06:08:50 am

Title: Nightly (Windows): 27 Sep 2013 - Revision 9835
Post by: SirKnightly on September 27, 2013, 06:08:50 am
Here is the nightly for Windows on 27 Sep 2013 - Revision 9835

Group: Standard
fso-WIN-Standard-20130927_r9835.7z (http://swc.fs2downloads.com/builds/WIN/fso-WIN-Standard-20130927_r9835.7z)
MD5Sum (http://swc.fs2downloads.com/builds/WIN/fso-WIN-Standard-20130927_r9835.md5)

Group: NO-SSE
fso-WIN-NO-SSE-20130927_r9835.7z (http://swc.fs2downloads.com/builds/WIN/fso-WIN-NO-SSE-20130927_r9835.7z)
MD5Sum (http://swc.fs2downloads.com/builds/WIN/fso-WIN-NO-SSE-20130927_r9835.md5)

Group: SSE
fso-WIN-SSE-20130927_r9835.7z (http://swc.fs2downloads.com/builds/WIN/fso-WIN-SSE-20130927_r9835.7z)
MD5Sum (http://swc.fs2downloads.com/builds/WIN/fso-WIN-SSE-20130927_r9835.md5)

Code: [Select]
------------------------------------------------------------------------
r9829 | z64555 | 2013-09-26 10:36:48 -0500 (Thu, 26 Sep 2013) | 1 line
Changed paths:
   M /trunk/fs2_open/acinclude.m4
   M /trunk/fs2_open/code/Makefile.am
   M /trunk/fs2_open/code/wxfred2/README
   M /trunk/fs2_open/code/wxfred2/base/wxFRED_base.cpp
   M /trunk/fs2_open/code/wxfred2/base/wxFRED_base.h
   M /trunk/fs2_open/code/wxfred2/base/wxFRED_base.xrc
   M /trunk/fs2_open/code/wxfred2/frmFRED2.cpp
   M /trunk/fs2_open/code/wxfred2/frmFRED2.h
   A /trunk/fs2_open/code/wxfred2/res/fred_app.xpm
   A /trunk/fs2_open/code/wxfred2/res/fred_debug.xpm
   A /trunk/fs2_open/code/wxfred2/res/fred_splash.xpm
   A /trunk/fs2_open/code/wxfred2/res/play.xpm
   A /trunk/fs2_open/code/wxfred2/res/wxfred_icon-d.ico
   A /trunk/fs2_open/code/wxfred2/res/wxfred_icon.ico
   M /trunk/fs2_open/code/wxfred2/wxfred2.h
   M /trunk/fs2_open/configure.ac
   M /trunk/fs2_open/projects/MSVC_2010/wxFRED2.vcxproj
   M /trunk/fs2_open/projects/MSVC_2010/wxFRED2.vcxproj.filters
   M /trunk/fs2_open/projects/codeblocks/Freespace2/Freespace2.cbp
   M /trunk/fs2_open/projects/codeblocks/code/code.cbp

Allows compiling of wxFred2 on *Nix machines. Includes niffiwan's autocools, fixes some referencing issues with button graphics, and includes graphics for the program and application icons.
------------------------------------------------------------------------
r9830 | Goober5000 | 2013-09-26 21:55:55 -0500 (Thu, 26 Sep 2013) | 1 line
Changed paths:
   M /trunk/fs2_open/code/parse/sexp.cpp

allow fade-in and fade-out with any color, not just black, white, and red
------------------------------------------------------------------------
r9831 | Goober5000 | 2013-09-26 23:13:53 -0500 (Thu, 26 Sep 2013) | 1 line
Changed paths:
   M /trunk/fs2_open/code/fs2netd/fs2netd_client.cpp
   M /trunk/fs2_open/code/playerman/managepilot.cpp
   M /trunk/fs2_open/code/playerman/player.h

remove bad use of memcpy by assigning player class using an actual assign() method
------------------------------------------------------------------------
r9832 | Goober5000 | 2013-09-26 23:54:56 -0500 (Thu, 26 Sep 2013) | 1 line
Changed paths:
   M /trunk/fs2_open/code/fs2netd/fs2netd_client.cpp
   M /trunk/fs2_open/code/playerman/managepilot.cpp

remove bad use of memcpy by assigning player class using an actual assign() method (part 2)
------------------------------------------------------------------------
r9833 | Goober5000 | 2013-09-27 01:16:35 -0500 (Fri, 27 Sep 2013) | 1 line
Changed paths:
   M /trunk/fs2_open/code/asteroid/asteroid.h
   M /trunk/fs2_open/code/graphics/2d.h
   M /trunk/fs2_open/code/graphics/gropengltnl.h
   M /trunk/fs2_open/code/model/model.h
   M /trunk/fs2_open/code/model/modelinterp.cpp
   M /trunk/fs2_open/code/model/modelread.cpp
   M /trunk/fs2_open/code/model/modelsinc.h

polymodel code now has basic class management in place and no longer uses memset
------------------------------------------------------------------------
r9834 | Goober5000 | 2013-09-27 01:32:50 -0500 (Fri, 27 Sep 2013) | 1 line
Changed paths:
   M /trunk/fs2_open/code/hud/hud.h
   M /trunk/fs2_open/code/hud/hudlock.cpp

turn hud_anim back into an actual struct
------------------------------------------------------------------------


Title: Re: Nightly (Windows): 27 Sep 2013 - Revision 9835
Post by: Luis Dias on September 27, 2013, 06:10:26 am
Colored fades!! :yes:

Title: Re: Nightly (Windows): 27 Sep 2013 - Revision 9835
Post by: Trivial Psychic on October 06, 2013, 12:29:29 am
Please note, jumpnodes are no longer being rendered beginning with this build, in either FSO or FRED.  Mantis report has been created.
Title: Re: Nightly (Windows): 27 Sep 2013 - Revision 9835
Post by: niffiwan on October 06, 2013, 12:49:22 am
kudos for finding the nightly that introduced the issue  :yes:
Title: Re: Nightly (Windows): 27 Sep 2013 - Revision 9835
Post by: Trivial Psychic on October 06, 2013, 10:19:07 pm
I keep a number of builds on hand for things like this.  ;)
Title: Re: Nightly (Windows): 27 Sep 2013 - Revision 9835
Post by: chief1983 on October 07, 2013, 10:41:48 am
For posterity, it's #2931 (http://scp.indiegames.us/mantis/view.php?id=2931).

And it looks like r9833 caused it.
Title: Re: Nightly (Windows): 27 Sep 2013 - Revision 9835
Post by: Goober5000 on October 08, 2013, 09:47:12 am
And #2931 has been fixed, after much hair-pulling.