Hard Light Productions Forums
General FreeSpace => FreeSpace Discussion => Topic started by: mjn.mixael on October 01, 2013, 10:11:22 pm
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This month's theme: Asteroids!
Screencap Scoreboard:
ssmit132 - 1
X3N0-Life-Form - 1
FreeSpaceFreak - 1
mjn.mixael - 1
Belisarius - 1
MatthTheGeek - 1
knossosfs2 - 1
Betrayal - 1
Aesaar - 1
Remember to check out the Wiki article (http://www.hard-light.net/wiki/index.php/Screencap_Contest) for tips on how to capture the best screen!
Screencap script makes taking pictures much easier! (http://www.hard-light.net/forums/index.php?topic=82173.0)
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(http://blueplanet.fsmods.net/E/pics/screen0011.png)
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All right ya'all... stop bein lazy and get your pics in!
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I have 3 things I wish to say
1. No
B. Do debris fields counter under the category of "asteroid fields" or no
3. Asteroid Fields aren't exactly exciting... :p
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It isn't exactly easy to come up with **amazing** categories every single month forever ya know ;).
I think asteroids can be quite nice, but I have no time now to even play a game, let alone make a screenshot!
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Never questioned their abilities to come up with categories. It's just a guess on why people have yet to post. Although it's more likely that people are busy with RL issues. :)
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3. Asteroid Fields aren't exactly exciting... :p
At least you can show more interesting stuff on screen with asteroid fields than with explosions :doubt:
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A simple fun contest... And people still find a reason to complain...
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:welcome:
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Was that a complaint?
:D
Oh come on, don't be sad! I love these contests and the pics have been amazing!
...aaand ninja'd :D
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3. Asteroid Fields aren't exactly exciting... :p
At least you can show more interesting stuff on screen with asteroid fields than with explosions :doubt:
(http://oi41.tinypic.com/21c9lz6.jpg)
Compromise, anyone?
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A simple fun contest... And people still find a reason to complain...
I'm not complaining...
3. Asteroid Fields aren't exactly exciting... :p
At least you can show more interesting stuff on screen with asteroid fields than with explosions :doubt:
>.>
Anyways back to my first question. Do debris fields count or is it strictly asteroids?
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(http://img33.imageshack.us/img33/1342/izqw.png) (http://img33.imageshack.us/img33/1342/izqw.png)
Slow start.
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I'm not sure if this count as they are not typical asteroids... But remaining as asteroids anyway :P
(http://i39.tinypic.com/119qb6e.jpg)
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You wait ages for a bus, then two come along at once.
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(http://img542.imageshack.us/img542/1424/fl4v.png) (http://img542.imageshack.us/img542/1424/fl4v.png)
In other news, BtRL aged pretty well, and only raises 14 warnings on recent builds... (mostly due to the BSG-style warp being named something else now in the tables)
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(http://img577.imageshack.us/img577/8374/ze1a.png) (http://img577.imageshack.us/img577/8374/ze1a.png)
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'stroids you say? here's some big ones
(http://imageshack.us/scaled/large/163/m7z8.png)
(http://imageshack.us/scaled/large/42/socp.png)
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A day out fishin' with the Imperials.
(http://imageshack.com/a/img845/7135/p3q0.jpg)
(http://imageshack.com/a/img822/1808/qbz3.jpg)
Custom asteroids from the Ω team.
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"Asteroids" you say?
(http://www.digitaltrends.com/wp-content/uploads/2011/09/asteroids.png)
*Disclaimer* - I understand that the posting of copyrighted material disqualifies me from any cash prizes. :D
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you loose, there's hud on your screen
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Hey, we already have a script for HUD Pong; just get Asteroids working in-game and you're set. :p
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Extremely late entry gooo...
(http://lazymodders.fsmods.net/axemart/FreeSpace/Campaigns/WoD/screen0259.jpg)
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Spoon's famous Asteroid level in all it's glory.
(http://i39.tinypic.com/2exnihs.jpg)
(http://i40.tinypic.com/muet60.jpg)
(http://i43.tinypic.com/346nerr.jpg)
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How do I enable volumetric lighting? I see I can disable it but how do I enable it?
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How do I enable volumetric lighting? I see I can disable it but how do I enable it?
By not having it disabled :P
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Just make sure you've got your ingame lighting settings to max. Command-line argument may increase or decrease the range of different light effects, I refer you to the wiki for that.
Trunk builds only support the base 8 light sources of OpenGL, builds with deferred lighting like BP builds support a much larger amount of sources + glowpoint lighting.