Hard Light Productions Forums
Modding, Mission Design, and Coding => FS2 Open Coding - The Source Code Project (SCP) => Nightly Builds => Topic started by: SirKnightly on October 14, 2013, 06:09:48 am
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Here is the nightly for Windows on 14 Oct 2013 - Revision 9932
Group: Standard
fso-WIN-Standard-20131014_r9932.7z (http://swc.fs2downloads.com/builds/WIN/fso-WIN-Standard-20131014_r9932.7z)
MD5Sum (http://swc.fs2downloads.com/builds/WIN/fso-WIN-Standard-20131014_r9932.md5)
Group: NO-SSE
fso-WIN-NO-SSE-20131014_r9932.7z (http://swc.fs2downloads.com/builds/WIN/fso-WIN-NO-SSE-20131014_r9932.7z)
MD5Sum (http://swc.fs2downloads.com/builds/WIN/fso-WIN-NO-SSE-20131014_r9932.md5)
Group: SSE
fso-WIN-SSE-20131014_r9932.7z (http://swc.fs2downloads.com/builds/WIN/fso-WIN-SSE-20131014_r9932.7z)
MD5Sum (http://swc.fs2downloads.com/builds/WIN/fso-WIN-SSE-20131014_r9932.md5)
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r9929 | zookeeper | 2013-10-13 08:17:41 -0500 (Sun, 13 Oct 2013) | 1 line
Changed paths:
M /trunk/fs2_open/code/model/modelinterp.cpp
Fixed -misc maps being dependent on LOD and lighting levels.
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