Hard Light Productions Forums
Modding, Mission Design, and Coding => FS2 Open Coding - The Source Code Project (SCP) => Topic started by: fightermedic on October 22, 2013, 07:30:01 pm
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i think afterburner trails could make good use of all the options that missile trails get :nod:
right now they look rather odd if they are set to last long and have a greater diameter, the missing fade into alpha at the end of the trail does that, makes the edge look sharper than it should
anybody interested in adding this?
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I think this was implemented already 11 years ago (http://www.hard-light.net/forums/index.php?topic=10196.0)
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He's probably referring to start/end width and alpha.
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He's probably referring to start/end width and alpha.
yea, this is what i'm speaking of
btw: would one mantis feature requests like this? or is mantis strictly meant for bug related reports? since this isn't really a bug
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I would suggest to make AB trails spread with increasing distance. Something like throwing with a dry sand:).
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btw: would one mantis feature requests like this? or is mantis strictly meant for bug related reports? since this isn't really a bug
As far as I know, you can put features on mantis provided you've already lined up someone to work on it. i.e. we don't want mantis to become a graveyard of ideas that no one is going to implement.
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Yeah, if someone is committed to working on it already, I'm ok with it being tracked in Mantis.