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Modding, Mission Design, and Coding => FS2 Open Coding - The Source Code Project (SCP) => Nightly Builds => Topic started by: SirKnightly on November 06, 2013, 06:18:43 am

Title: Nightly (Windows): 06 Nov 2013 - Revision 10014
Post by: SirKnightly on November 06, 2013, 06:18:43 am
Here is the nightly for Windows on 06 Nov 2013 - Revision 10014

Group: NO-SSE
fso-WIN-NO-SSE-20131106_r10014.7z (http://swc.fs2downloads.com/builds/WIN/fso-WIN-NO-SSE-20131106_r10014.7z)
MD5Sum (http://swc.fs2downloads.com/builds/WIN/fso-WIN-NO-SSE-20131106_r10014.md5)

Group: Standard
fso-WIN-Standard-20131106_r10014.7z (http://swc.fs2downloads.com/builds/WIN/fso-WIN-Standard-20131106_r10014.7z)
MD5Sum (http://swc.fs2downloads.com/builds/WIN/fso-WIN-Standard-20131106_r10014.md5)

Group: SSE
fso-WIN-SSE-20131106_r10014.7z (http://swc.fs2downloads.com/builds/WIN/fso-WIN-SSE-20131106_r10014.7z)
MD5Sum (http://swc.fs2downloads.com/builds/WIN/fso-WIN-SSE-20131106_r10014.md5)

Code: [Select]
------------------------------------------------------------------------
r10011 | Goober5000 | 2013-11-05 19:06:45 -0600 (Tue, 05 Nov 2013) | 2 lines
Changed paths:
   M /trunk/fs2_open/code/fred2/briefingeditordlg.cpp
   M /trunk/fs2_open/code/fred2/briefingeditordlg.h
   M /trunk/fs2_open/code/fred2/management.cpp
   M /trunk/fs2_open/code/mission/missionbriefcommon.cpp
   M /trunk/fs2_open/code/mission/missionbriefcommon.h
   M /trunk/fs2_open/code/mission/missionparse.cpp
   M /trunk/fs2_open/code/missionui/missionbrief.cpp
   M /trunk/fs2_open/code/ship/ship.cpp
   M /trunk/fs2_open/code/ship/ship.h
   M /trunk/fs2_open/code/species_defs/species_defs.h

store briefing icons in a master list rather than in species_def
allow ship classes to specify their own briefing icon to override normal icon
------------------------------------------------------------------------
r10012 | Goober5000 | 2013-11-05 20:27:41 -0600 (Tue, 05 Nov 2013) | 1 line
Changed paths:
   M /trunk/fs2_open/code/fred2/briefingeditordlg.cpp
   M /trunk/fs2_open/code/fred2/briefingeditordlg.h
   M /trunk/fs2_open/code/fred2/fred.rc
   M /trunk/fs2_open/code/fred2/missionsave.cpp
   M /trunk/fs2_open/code/fred2/resource.h
   M /trunk/fs2_open/code/mission/missionbriefcommon.cpp
   M /trunk/fs2_open/code/mission/missionbriefcommon.h
   M /trunk/fs2_open/code/mission/missionparse.cpp
   M /trunk/fs2_open/code/ship/ship.cpp
   M /trunk/fs2_open/code/ship/ship.h

this should now allow wing icons to be specified too
------------------------------------------------------------------------
r10013 | Goober5000 | 2013-11-05 21:41:19 -0600 (Tue, 05 Nov 2013) | 2 lines
Changed paths:
   M /trunk/fs2_open/code/fred2/briefingeditordlg.cpp
   M /trunk/fs2_open/code/fred2/briefingeditordlg.h
   M /trunk/fs2_open/code/fred2/management.cpp

promptly change the icon type when the wing checkbox is checked
load icons.tbl earlier in FRED so that briefing icons work correctly
------------------------------------------------------------------------
r10014 | niffiwan | 2013-11-06 03:10:06 -0600 (Wed, 06 Nov 2013) | 1 line
Changed paths:
   M /trunk/fs2_open/code/hud/hudets.h
   M /trunk/fs2_open/code/parse/sexp.cpp

Fix mantis 2946: set ets shield index to zero when sexp shields-off is called
------------------------------------------------------------------------


Title: Re: Nightly (Windows): 06 Nov 2013 - Revision 10014
Post by: Cyborg17 on November 06, 2013, 11:56:45 am
Could you clarify the changes in r10011? Is the master list in another table file?
Title: Re: Nightly (Windows): 06 Nov 2013 - Revision 10014
Post by: Goober5000 on November 06, 2013, 12:14:52 pm
That refers to maintaining a single Briefing_icon_info vector with all the icon information, rather than three fixed-length arrays in each species definition.
Title: Re: Nightly (Windows): 06 Nov 2013 - Revision 10014
Post by: Cyborg17 on November 08, 2013, 10:58:42 am
Got it.