Hard Light Productions Forums
General FreeSpace => FreeSpace & FreeSpace Open Support => Topic started by: pilotx on November 16, 2013, 07:24:18 am
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In the game (FSPort 3.4 and Freespace II - MediaVPs 3.6.12) when the big ships firing cannons and beams, I get the sound is interrupted.
I use a Linux (Debian) and the core of the game fs2_open_3.7.0, which is compiled successfully in my system. Sound settings in the system - the usual. Everything works, but in scenes with large ships with many shots I get
this (sound) error.
I reduced the video settings to the minimum, disabled 3D-sound settings, and more. But the error remains :blah:
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What version of OpenAL does your system use?
Can you produce debug information as described here (http://www.hard-light.net/forums/index.php/topic,56279.msg1180359.html#msg1180359)
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Thank you for your response to my problem.
I successfully compiled SVN-snapshot (3.7.1) without any errors. I used "libopenal-dev 1.12.854-2" (from here: http://packages.debian.org/squeeze/libopenal-dev). OpenAL in system has same version - 1.12.854.
(Debug-Log I'll post a little later. I need time to recompile the binary.)
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You gave a good idea.
I started the game with the binaries 'fs2_open_3.7.1_DEBUG', after compiling with '. /autogen.sh --enable-debug'.
The log contains a lot of information about possible problems. Maybe I run the program on a slow computer, or anything else.
However, the sound system is all right:
Initializing OpenAL...
OpenAL Vendor : OpenAL Community
OpenAL Renderer : OpenAL Soft
OpenAL Version : 1.1 ALSOFT 1.12.854
Found extension "AL_EXT_float32".
Found extension "ALC_EXT_EFX".
Sample rate: 44100 (44100)
EFX enabled: NO
Playback device: PulseAudio Software
Capture device: PulseAudio Capture
... OpenAL successfully initialized!
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To me it seems as if the number of sounds FSO attempts to use concurrently is higher than what your system is capable of.
It's been really long time since I've seen what settings any of the FSO launchers have, but might there be any settings to limit number of concurrent sounds under Audio settings of whichever launcher you're using?
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What are the contents of these files on your system?
/etc/openal/alsoft.conf
~/.alsoftrc
In particular, what is the value assigned to "sources". I've gone a little overboard and set mine to 256, but any value greater than or equal to 48 should be fine.
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Yes, the problem in the system settings.
I partially solved the problem by setting more "light" driver OSS in '~/.alsoftrc' ('/etc/openal/alsoft.conf'):
drivers = oss,pulse,alsa,solaris,dsound,winmm,port,wave
Interrupt the sound was less. Now I will try, your suggestion with the other settings. Thank you very much for your advice.
upd: Yes. With a number of sources and the driver OSS - I have NO interrupt the sound! Great tnx!
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Sticky?