Hard Light Productions Forums

Modding, Mission Design, and Coding => The Modding Workshop => Topic started by: ShadowWolf_IH on July 09, 2002, 05:29:26 pm

Title: Just Casualties of War update
Post by: ShadowWolf_IH on July 09, 2002, 05:29:26 pm
Missions are half way done, it took a week to do them.  I figure that mission completion is in two weeks, looking at maybe releasing ahead of schedule.  In the meantime, actual mission pics.  These were taken from the final (completed) version.


Casualties of War pics (http://www.denofwolves.org/caspics.html)

The preceding commercial has been brought to you by Viking, the all beef cola.
Title: Just Casualties of War update
Post by: Black Wolf on July 09, 2002, 10:32:59 pm
W00t! Missions done in 2 weeks,plus beta testing, so what, final release is in about a month or so?

:D:D:D:D
Title: Just Casualties of War update
Post by: Zarax on July 10, 2002, 01:12:11 am
Hey ShadowWolf_IH,
Do you want to work on a new campaign after your MOD is finished?
Title: Just Casualties of War update
Post by: aldo_14 on July 10, 2002, 03:41:48 pm
hehe :)

(link test)

(http://www.denofwolves.org/files/Tempest_takes_a_hit.jpg)
Title: Just Casualties of War update
Post by: ShadowWolf_IH on July 10, 2002, 04:01:09 pm
This isn't mine, this is Aldo's project, but when I get done with everything I am doing on it, I will be devoting myself to a pretty massive set of projects of my own.

Sorry man.
Title: Just Casualties of War update
Post by: aldo_14 on July 10, 2002, 04:11:08 pm
Quote
Originally posted by ShadowWolf_IH
This isn't mine, this is Aldo's project.


Well, I like to think of it as everyone in the staffs' project, to be honest... seems fair, as making the missions take about as long as it took to make the various mods and stuff.

the 'All beef cola'?
Title: Just Casualties of War update
Post by: Redfang on July 10, 2002, 04:19:03 pm
Hmm, this campaign looks pretty interesting. :)
 
This one has 1024x1024 (my comp will not run, but next will) textures, aren't they normally only 256x256? That a pretty big difference...
 
The zero point energy beam cannon is... hmm, interesting. What is it?
Title: Just Casualties of War update
Post by: aldo_14 on July 10, 2002, 04:38:44 pm
Quote
Originally posted by Redfang
Hmm, this campaign looks pretty interesting. :)
 
This one has 1024x1024 (my comp will not run, but next will) textures, aren't they normally only 256x256? That a pretty big difference...
 


Yeah, it has for the Terran fighters (vasudan fighter is 512*512).  the lower res stuff looks ok.... these screenshots will be that, because I haven;t got my lazy arse round to compiling & uploading the 'big' packs (anis, hi-res) for the staff yet.  

Quote

The zero point energy beam cannon is... hmm, interesting. What is it?


You'll see..... :D

Actually, the new capship anti-fighter stuff is very nice. :)
Title: Just Casualties of War update
Post by: Redfang on July 10, 2002, 05:07:07 pm
Quote
Originally posted by aldo_14
Actually, the new capship anti-fighter stuff is very nice. :)

 
Do you mean that Tracer AAAf? Well that indeed looks nice... but that beam cannon looks so strange... it's weird. :p Is it some device with super beam cannon?
Title: Just Casualties of War update
Post by: aldo_14 on July 11, 2002, 03:22:48 pm
Quote
Originally posted by Redfang

 
Do you mean that Tracer AAAf? Well that indeed looks nice... but that beam cannon looks so strange... it's weird. :p Is it some device with super beam cannon?


what, this;

(http://www.3dap.com/hlp/hosted/reciprocity/casualtiesofwar/pellestrom_reactor.jpg)

That's not exactly the cannon.....it's more the reactor.  When the campaigns released, and you see the ani, it'll make sense.