Hard Light Productions Forums

Modding, Mission Design, and Coding => FS2 Open Coding - The Source Code Project (SCP) => Topic started by: droz69 on December 20, 2013, 10:23:26 pm

Title: Any chance of multiple joystick usage soon?
Post by: droz69 on December 20, 2013, 10:23:26 pm
Been waiting a while to hear something on this, but I haven't heard much.  Any chance we will get multiple joystick options in a release soon?
Title: Re: Any chance of multiple joystick usage soon?
Post by: MatthTheGeek on December 21, 2013, 03:09:14 am
Depends what you mean by "soon", but with Antipodes 9 (http://www.hard-light.net/forums/index.php?topic=86206.msg1724501) and the new unified SDL code on all platforms, an overhaul of the input system will be easier.
Title: Re: Any chance of multiple joystick usage soon?
Post by: Nuke on December 21, 2013, 04:11:58 am
i have a feeling antipodes nine will be a pretty quick run through. sdl is pretty easy to get working, and you already have the linux/osx implementation to base it off of. yup, this is probibly the thing to get me playing freespace again.
Title: Re: Any chance of multiple joystick usage soon?
Post by: z64555 on December 21, 2013, 08:07:55 am
I've got an overhaul in the works for the debug console, which should help expedite things nicely.

Multiple joysticks/input controllers are doable, especially with the Antipodes 9 in progress so soon after the pilot file improvements. I've actually got a couple of projects lined up for Antipodes 9... if only I can do things a bit more faster. :(
Title: Re: Any chance of multiple joystick usage soon?
Post by: OverDhill on December 21, 2013, 11:44:27 am
So how many Axis does FP2 support now? I am using PPJoy with Warthog and Saitek Pedals and have it working but just want to make sure I am using all the axis as I can. I use Xpadder for the buttons.
Title: Re: Any chance of multiple joystick usage soon?
Post by: Goober5000 on December 21, 2013, 04:45:54 pm
i have a feeling antipodes nine will be a pretty quick run through. sdl is pretty easy to get working, and you already have the linux/osx implementation to base it off of.

Never assume.
Title: Re: Any chance of multiple joystick usage soon?
Post by: Nuke on December 22, 2013, 06:20:39 am
not so much assumption as educated guess.

So how many Axis does FP2 support now? I am using PPJoy with Warthog and Saitek Pedals and have it working but just want to make sure I am using all the axis as I can. I use Xpadder for the buttons.

why are people still using ppjoy? i think vJoy is slowly replacing it. its one of those one or the other but not both kinda things. also check out freepie (its like glovepie but with a less insane developer). purely programmable (python) input mapping that can map anything to anything. i havent actually used it because i dont know python yet but its probibly good.
Title: Re: Any chance of multiple joystick usage soon?
Post by: OverDhill on December 22, 2013, 07:59:32 am
Well I used PPJoy as VJoy was not available at the time so why switch? Everything is working fine. I was just asking how many Axis's does Freespace 2 actually support.

If it ain't broke don't fix it.

Title: Re: Any chance of multiple joystick usage soon?
Post by: z64555 on December 22, 2013, 08:12:50 am
Well I used PPJoy as VJoy was not available at the time so why switch? Everything is working fine. I was just asking how many Axis's does Freespace 2 actually support.

If it ain't broke don't fix it.

5, last I checked. X, Y, Z, Rx, and Ry. There's something funky about the naming of Rx, Ry, and Rz in FSO, and one of them didn't work outside the config screen at one point. Now that the pilot code is put in, and SDL2 is in antipodes, we can resolve more of the controls-related issues that have been stagnant for some time (If I can get around to it...)
Title: Re: Any chance of multiple joystick usage soon?
Post by: Nuke on December 22, 2013, 06:46:04 pm
Well I used PPJoy as VJoy was not available at the time so why switch? Everything is working fine. I was just asking how many Axis's does Freespace 2 actually support.

If it ain't broke don't fix it.

ppjoy is no longer being maintained. vJoy (not to be confuse with VJoy, totally different application) on the other hand, is. its also a hell of a lot easier to write custom vJoy feeders than it is to work with ppjoy's ioctrl api. as a result many more feeder applications are around for it. because its a dll i can even feed from lua (which is a damn fine way to port imu data from an arduino into a game). cool stuff.
Title: Re: Any chance of multiple joystick usage soon?
Post by: coffeesoft on December 23, 2013, 01:11:36 am
vJoy and VJoy totally different app.

They could not have picked another name ?   :)
Title: Re: Any chance of multiple joystick usage soon?
Post by: Nuke on December 23, 2013, 07:39:41 pm
its totally ****ed up. idk what they were thinking.