Hard Light Productions Forums
Modding, Mission Design, and Coding => FS2 Open Coding - The Source Code Project (SCP) => Nightly Builds => Topic started by: SirKnightly on December 30, 2013, 05:57:22 am
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Here is the nightly for Windows on 30 Dec 2013 - Revision 10268
Group: NO-SSE
fso-WIN-NO-SSE-20131230_r10268.7z (http://swc.fs2downloads.com/builds/WIN/fso-WIN-NO-SSE-20131230_r10268.7z)
MD5Sum (http://swc.fs2downloads.com/builds/WIN/fso-WIN-NO-SSE-20131230_r10268.md5)
Group: Standard
fso-WIN-Standard-20131230_r10268.7z (http://swc.fs2downloads.com/builds/WIN/fso-WIN-Standard-20131230_r10268.7z)
MD5Sum (http://swc.fs2downloads.com/builds/WIN/fso-WIN-Standard-20131230_r10268.md5)
Group: SSE
fso-WIN-SSE-20131230_r10268.7z (http://swc.fs2downloads.com/builds/WIN/fso-WIN-SSE-20131230_r10268.7z)
MD5Sum (http://swc.fs2downloads.com/builds/WIN/fso-WIN-SSE-20131230_r10268.md5)
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r10267 | Goober5000 | 2013-12-30 01:59:15 -0600 (Mon, 30 Dec 2013) | 1 line
Changed paths:
M /trunk/fs2_open/code/hud/hudwingmanstatus.cpp
M /trunk/fs2_open/code/hud/hudwingmanstatus.h
M /trunk/fs2_open/code/mission/missionparse.cpp
M /trunk/fs2_open/code/mission/missionparse.h
M /trunk/fs2_open/code/missionui/redalert.cpp
M /trunk/fs2_open/code/ship/ship.h
red-alert will now work with ships that appear at some point subsequent to mission start
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r10268 | niffiwan | 2013-12-30 03:35:59 -0600 (Mon, 30 Dec 2013) | 3 lines
Changed paths:
M /trunk/fs2_open/code/cmdline/cmdline.cpp
M /trunk/fs2_open/code/cmdline/cmdline.h
M /trunk/fs2_open/code/graphics/gropenglextension.cpp
Add cmdline flag to disable use of pixel buffer objects
Workaround a bug/deficiency in recent linux intel video drivers
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