Hard Light Productions Forums
General FreeSpace => FreeSpace Discussion => Topic started by: ShivanSpS on December 30, 2013, 08:54:09 pm
-
I builded a few FS ships on planet explorers and the game now allows for importing 128x128 png images to use it as a texture for the material.
(http://i.imgur.com/Jt4yL4Y.png)
on the anubis, for example, the green/black part
(http://www.hard-light.net/wiki/images/PVFAnubis.png)
-
Ummm
Shouldn't that be a simple matter of extracting the texture, scaling and converting it? Not that that's going to work all that well with non-tilemapped textures....
As for that green part: I am not an expert, but that looks like a green/black plasma effect pattern (I think that's one of the standard effect filters in GIMP?). shouldn't be that hard to recreate yourself.
-
As for that green part: I am not an expert, but that looks like a green/black plasma effect pattern (I think that's one of the standard effect filters in GIMP?). shouldn't be that hard to recreate yourself.
My guess would be Difference cloud with the turbulent modifier
-
mmm yeah i guess ill better off recreating than actually using the same textures.