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Modding, Mission Design, and Coding => FS2 Open Coding - The Source Code Project (SCP) => Nightly Builds => Topic started by: SirKnightly on January 01, 2014, 05:55:07 am

Title: Nightly (Windows): 01 Jan 2014 - Revision 10273
Post by: SirKnightly on January 01, 2014, 05:55:07 am
Here is the nightly for Windows on 01 Jan 2014 - Revision 10273

Group: NO-SSE
fso-WIN-NO-SSE-20140101_r10273.7z (http://swc.fs2downloads.com/builds/WIN/fso-WIN-NO-SSE-20140101_r10273.7z)
MD5Sum (http://swc.fs2downloads.com/builds/WIN/fso-WIN-NO-SSE-20140101_r10273.md5)

Group: Standard
fso-WIN-Standard-20140101_r10273.7z (http://swc.fs2downloads.com/builds/WIN/fso-WIN-Standard-20140101_r10273.7z)
MD5Sum (http://swc.fs2downloads.com/builds/WIN/fso-WIN-Standard-20140101_r10273.md5)

Group: SSE
fso-WIN-SSE-20140101_r10273.7z (http://swc.fs2downloads.com/builds/WIN/fso-WIN-SSE-20140101_r10273.7z)
MD5Sum (http://swc.fs2downloads.com/builds/WIN/fso-WIN-SSE-20140101_r10273.md5)

Code: [Select]
------------------------------------------------------------------------
r10272 | niffiwan | 2014-01-01 03:00:19 -0600 (Wed, 01 Jan 2014) | 1 line
Changed paths:
   M /trunk/fs2_open/code/hud/hudparse.cpp
   M /trunk/fs2_open/code/hud/hudparse.h

Add scaling option to Yarns hud gauges
------------------------------------------------------------------------
r10273 | niffiwan | 2014-01-01 03:00:25 -0600 (Wed, 01 Jan 2014) | 1 line
Changed paths:
   M /trunk/fs2_open/code/hud/hudparse.cpp

Tweak HUD so that retail gauge scale/no-scale can be set in a minimalistic hud gauges table
------------------------------------------------------------------------


Title: Re: Nightly (Windows): 01 Jan 2014 - Revision 10273
Post by: den5 on January 01, 2014, 08:27:20 am
Turrets initial rotation does not work in the game. Works only in the F3 lab. The latest working build is r10054. Tried on a both mediavps. And yes I created a new pilot for this. Sorry if this reported before.
Title: Re: Nightly (Windows): 01 Jan 2014 - Revision 10273
Post by: MatthTheGeek on January 01, 2014, 08:40:45 am
Did you mantis it?
Title: Re: Nightly (Windows): 01 Jan 2014 - Revision 10273
Post by: niffiwan on January 01, 2014, 03:20:41 pm
yeah - mantis that, and if you can add a simple test case it would be grand.

Just from looking at the commit log, I'd start with a look at this commit (http://svn.icculus.org/fs2open?limit_changes=0&view=rev&sortby=file&revision=10057)
Title: Re: Nightly (Windows): 01 Jan 2014 - Revision 10273
Post by: Admiral Nelson on January 02, 2014, 05:47:00 pm
Could not find this in mantis, so I mantised it myself, as I see the same issue: http://scp.indiegames.us/mantis/view.php?id=2994