Hard Light Productions Forums

Modding, Mission Design, and Coding => The Modding Workshop => Topic started by: ShadowWolf_IH on January 11, 2014, 08:28:42 pm

Title: Aldo's Claymore 2b, now in High Def
Post by: ShadowWolf_IH on January 11, 2014, 08:28:42 pm
OK I have been HTLing the Claymore 2b, I have the original alongside to compare to.  The thing is, I am not sure where to go from here with it.  I plan on doing the wings in texture, not model.  any ideas?

http://p3d.in/X51Nd (http://p3d.in/X51Nd)
Title: Re: Aldo's Claymore 2b, now in High Def
Post by: headdie on January 12, 2014, 06:37:10 am
not bad, still hate the basic layout but I like where you are taking it.

I know you are planning to do the wing detailing in texture but what about a pod like structure part way along them?  also I might suggest some form of vent structure on the weapon/engine pods for a reverse thrust/manouvering?
Title: Re: Aldo's Claymore 2b, now in High Def
Post by: Nyctaeus on January 12, 2014, 06:48:51 am
Inferno has it's own HTL Claymore Mk.2 and we're going to include it in the first release. There is no need to HTL this thing at all.
Title: Re: Aldo's Claymore 2b, now in High Def
Post by: ShadowWolf_IH on January 12, 2014, 08:06:38 am
There were several variations of the MK2.  Are you guys doing the 2b? 
Title: Re: Aldo's Claymore 2b, now in High Def
Post by: Nyctaeus on January 12, 2014, 08:23:51 am
Ahh... It's a 2b variant, not classic Mk. 2. I never know there is a difference, they are looking almost the same. Not, we have only classic Mk.2. Well, in that case, keep up good work :D
Title: Re: Aldo's Claymore 2b, now in High Def
Post by: ShadowWolf_IH on January 12, 2014, 08:28:27 am
Basically the difference is gun placement and the forward canards are missing on all but the 2b.  Let me ask you though, which role does your MK2 fill?  I was going into an assault role.  I added two guns, and a third missile bank, I was also "thinking" about adding a RIO..
Title: Re: Aldo's Claymore 2b, now in High Def
Post by: Nyctaeus on January 12, 2014, 08:33:25 am
The MK.II in Inferno perform a role of heavy fighter. In my "Mystery Project" it's a light bomber - a refit of the Mk.I.
Title: Re: Aldo's Claymore 2b, now in High Def
Post by: ShadowWolf_IH on January 12, 2014, 08:41:25 am
Cool thanks for the info.  I was hoping that our two craft could compliment one another, and thereby not compete against one another.  So this should work out nicely.
Title: Re: Aldo's Claymore 2b, now in High Def
Post by: Colonol Dekker on January 12, 2014, 08:52:16 am
:yes:

/me likes this.
Title: Re: Aldo's Claymore 2b, now in High Def
Post by: ShadowWolf_IH on January 12, 2014, 09:55:30 am
ok, shortened the engine pods.  Added vents to the forward part of the pods for waste gases created by the weapons.  Between the two "V"s on the sides, I added a shorter one as a vent with the doors partially open.  Partially open will give reverse thrust, fully open will help with side slipping.  Added pods to the wings.

http://p3d.in/0KmQ2 (http://p3d.in/0KmQ2)
Title: Re: Aldo's Claymore 2b, now in High Def
Post by: NeonShivan on January 12, 2014, 10:34:00 am
I personally think the front of the fighter is too much of a curved shape for the Claymore's traditional design. Needs to be more of a...point shape like this:

(http://www.hard-light.net/wiki/images/EAFClaymore2.png)

It's hard to explain... ^^ but I feel the front of the fighter needs to be more like the claymore shown here.

Title: Re: Aldo's Claymore 2b, now in High Def
Post by: ShadowWolf_IH on January 12, 2014, 11:02:55 am
Something more along these lines BTA?  Still need to add etails to between the cockpit glass and the gun mounts area of the nose....but shapewise?

http://p3d.in/1SWb2
Title: Re: Aldo's Claymore 2b, now in High Def
Post by: NeonShivan on January 12, 2014, 03:47:48 pm
Yeah, it looks more like the Claymore while staying unique.
Title: Re: Aldo's Claymore 2b, now in High Def
Post by: ShadowWolf_IH on February 02, 2014, 05:42:10 pm
and we being the texturing process....because now, I can add damage maps to it....
(http://i1283.photobucket.com/albums/a560/ShadowWolf_IH/2BinHD3_zps877375b5.png)