Hard Light Productions Forums
Modding, Mission Design, and Coding => The Modding Workshop => Topic started by: Aldrearic on January 14, 2014, 05:32:01 am
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Hello
I tried to change some parameters in ship and weapon table files. now FS2 dont start with these, it's allways original and its also not possible to build a new vp file. Allways 0 filesize. i tried to put into the data folder or make a new folder for a mod with mod ini but the same. when i change the original vp file in notepad with these changes so FS2 dont start with this vp file.
I did it since some days but tutorials didn't helped.
What can i do, that Fs2 starts with modified ship and weapon tbl files? I also don't know what i do wrong perhaps with mod.ini file the wrong text into this or what the problem is. Only a little thing so i hope some Modders here have a solution that works.
thx a lot for help
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I think you may have done a few really bad things, so Please post your fs2_open.log file. Instructions on how to do this can be found in this post.
Several questions:
1. What exactly did you try to change?
2. How did you change the files?
3. Have you read the modding portal page (http://www.hard-light.net/wiki/index.php/Portal:Modding) on the wiki?
In general, you should never ever change the content of the original (retail) vp files.
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In addition to what The E said, you should never ever ever edit .vp files with Notepad. The .vp files are archives containing multiple files and an index telling the game which file is where. By editing the file in Notepad without changing the index, the game may try to read one file starting in the middle of another file.
For changing some parameters in ship and weapon tables, you should create new something-shp.tbm and something-wep.tbm files as described here: http://www.hard-light.net/wiki/index.php/Modular_table
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In addition to what The E said, you should never ever ever edit .vp files with Notepad. The .vp files are archives containing multiple files and an index telling the game which file is where. By editing the file in Notepad without changing the index, the game may try to read one file starting in the middle of another file.
Oh, I almost missed this.
Yes, VP files cannot be edited in a text editor. You can try to open them, and sometimes you may even get recognizable data in them, but you cannot save them and expect them to work. VPs contain everything, from plaintext to binary, and text editors cannot handle that correctly.