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Off-Topic Discussion => Gaming Discussion => Topic started by: coffeesoft on January 23, 2014, 12:44:10 pm

Title: Star Wars Squadrons
Post by: coffeesoft on January 23, 2014, 12:44:10 pm
Hi to all.

Here is a early prototype of a new Star Wars Dogfight game, is builded with Unity.
At the momment is a prototype, i hope we can enjoy someday   :)

I was looking on the forum and i think nobody post it.

http://www.starwarssquadrons.com/ (http://www.starwarssquadrons.com/)




Title: Re: Star Wars Squadrons
Post by: AdmiralRalwood on January 23, 2014, 02:07:51 pm
Well, that launch sequence was at least 50 seconds too long.
Title: Re: Star Wars Squadrons
Post by: StarSlayer on January 23, 2014, 02:22:21 pm
They pull that TIE out of cargo storage? :P
Title: Re: Star Wars Squadrons
Post by: coffeesoft on January 23, 2014, 03:19:28 pm
Yes, the launch sequence is too long, may be the battle is over when the pilot is on scene,   :lol:

Anyway, is a alpha prototype, and i like the siren sound  :)
Title: Re: Star Wars Squadrons
Post by: Mikes on January 23, 2014, 04:10:54 pm
Well, that launch sequence was at least 50 seconds too long.

Yep...  that Tie Coaster needs to be faster and more like this: http://en.wikipedia.org/wiki/Euthanasia_Coaster :)
Title: Re: Star Wars Squadrons
Post by: Lorric on January 23, 2014, 04:16:15 pm
I actually think the launch sequence is pretty awesome!

But of course, it would get really old, really fast if you had to sit through it every time you played. So it would either need to be skippable, or only used once on one easy mission.