Hard Light Productions Forums
Modding, Mission Design, and Coding => FS2 Open Coding - The Source Code Project (SCP) => Nightly Builds => Topic started by: SirKnightly on February 04, 2014, 06:01:35 am
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Here is the nightly for Windows on 04 Feb 2014 - Revision 10403
Group: NO-SSE
fso-WIN-NO-SSE-20140204_r10403.7z (http://swc.fs2downloads.com/builds/WIN/fso-WIN-NO-SSE-20140204_r10403.7z)
MD5Sum (http://swc.fs2downloads.com/builds/WIN/fso-WIN-NO-SSE-20140204_r10403.md5)
Group: Standard
fso-WIN-Standard-20140204_r10403.7z (http://swc.fs2downloads.com/builds/WIN/fso-WIN-Standard-20140204_r10403.7z)
MD5Sum (http://swc.fs2downloads.com/builds/WIN/fso-WIN-Standard-20140204_r10403.md5)
Group: SSE
fso-WIN-SSE-20140204_r10403.7z (http://swc.fs2downloads.com/builds/WIN/fso-WIN-SSE-20140204_r10403.7z)
MD5Sum (http://swc.fs2downloads.com/builds/WIN/fso-WIN-SSE-20140204_r10403.md5)
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r10403 | karajorma | 2014-02-03 21:44:15 -0600 (Mon, 03 Feb 2014) | 1 line
Changed paths:
M /trunk/fs2_open/code/parse/sexp.cpp
If we've already written the content of CTEXT(n) to a variable, we should use that, rather than calling CTEXT(n) 500+ times.
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